The FL Studio Q&A Thread
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Re: The FL Studio Q&A Thread
Not sure if i'm reading correctly but it looks like you're frustrated that the value won't reset to a certain point after some automation? There are probably other ways to do it but I personally use reset patterns. Just make one pattern and set the value you want the knob to reset to in the pattern and whack the pattern in wherever you need it
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Re: The FL Studio Q&A Thread
yeah this is what i typically do to, it can get kind of tedious though, know what i mean? but maybe thats how its supposed to be?idk its kind of confusing to think of antoher wayRubik wrote:Not sure if i'm reading correctly but it looks like you're frustrated that the value won't reset to a certain point after some automation? There are probably other ways to do it but I personally use reset patterns. Just make one pattern and set the value you want the knob to reset to in the pattern and whack the pattern in wherever you need it
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Re: The FL Studio Q&A Thread
Oh Yeah the other thing I do is manually reset it at the END of the automation. Like at the very beginning of the next bar following the automation. Say you're cutting out the bass before a drop slowly so you have a 8 or whatever bar fall in the bass eq... At the very start of the fifth bar I right click at 50% (because I draw my automation in the pencil took and left clicking flattens out a little before where you clicked, fucking up your curve).
This won't extend the automation length by a whole bar so it keeps it fairly neat
As far as i'm aware there's no automatic way to have it reset. It's time consuming but yeah it doesn't irk me TOO much
This won't extend the automation length by a whole bar so it keeps it fairly neat
As far as i'm aware there's no automatic way to have it reset. It's time consuming but yeah it doesn't irk me TOO much
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Re: The FL Studio Q&A Thread
Tip - Try automating the swing at the top of the pattern selected to bounce between 20-40% and back again over the course of your track. Apply this to a hats only project. Bounce it out & reimport. Hey presto, instant shuffly swingy hi hat goodness. Vary & repeat.
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Re: The FL Studio Q&A Thread
YOU ARE FRUITYLOOPS KINGwub wrote:Tip - Try automating the swing at the top of the pattern selected to bounce between 20-40% and back again over the course of your track. Apply this to a hats only project. Bounce it out & reimport. Hey presto, instant shuffly swingy hi hat goodness. Vary & repeat.

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Re: The FL Studio Q&A Thread
Good tip its a shame you cant apply swing to single patterns though.wub wrote:Tip - Try automating the swing at the top of the pattern selected to bounce between 20-40% and back again over the course of your track. Apply this to a hats only project. Bounce it out & reimport. Hey presto, instant shuffly swingy hi hat goodness. Vary & repeat.
Re: The FL Studio Q&A Thread
benjaminC wrote:Good tip its a shame you cant apply swing to single patterns though.wub wrote:Tip - Try automating the swing at the top of the pattern selected to bounce between 20-40% and back again over the course of your track. Apply this to a hats only project. Bounce it out & reimport. Hey presto, instant shuffly swingy hi hat goodness. Vary & repeat.
Yeah, always had issue with that.
Copying the hats into their own project for the purposes of this example isn't the end of the world though

EDIT - Alternatively, you could just mute everything that isn't the hats (or whatever), do the above & bounce, then reimport straight back in.
Re: The FL Studio Q&A Thread
Good point actually 

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Re: The FL Studio Q&A Thread
just write your pattern in the step sequencer, put the swing to desired amount, then when you like it, on the instrument right click it and select piano roll, it will still have the swing in the pinao roll, now you can go onto another pattern and change the swing without messing up your previous one.wub wrote:benjaminC wrote:Good tip its a shame you cant apply swing to single patterns though.wub wrote:Tip - Try automating the swing at the top of the pattern selected to bounce between 20-40% and back again over the course of your track. Apply this to a hats only project. Bounce it out & reimport. Hey presto, instant shuffly swingy hi hat goodness. Vary & repeat.
Yeah, always had issue with that.
Copying the hats into their own project for the purposes of this example isn't the end of the world though
EDIT - Alternatively, you could just mute everything that isn't the hats (or whatever), do the above & bounce, then reimport straight back in.
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Re: The FL Studio Q&A Thread
Fuck you Rando, that is a good one!RandoRando wrote:just write your pattern in the step sequencer, put the swing to desired amount, then when you like it, on the instrument right click it and select piano roll, it will still have the swing in the pinao roll, now you can go onto another pattern and change the swing without messing up your previous one.
I really dislike the way "groove" is integrated into flstudio. It's been down my list in terms of complaints, after audio functionality and pdc. I mean there is groove functionality there, so you can't really complain. But it is just a baby step compared to reason's groove mixer. The groove mixer is awesome.
Re: The FL Studio Q&A Thread
Interesting idea I had last night - set the tempo to double what you're usually working at (say, 280), then double the time signature (F10 > Project > Time Signature).
You'll now have double the number of sample positions without the need to go into the piano roll.
You'll now have double the number of sample positions without the need to go into the piano roll.
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Re: The FL Studio Q&A Thread
it would take me a hella long time making things sound on time doing that....or maybe thats the pointwub wrote:Interesting idea I had last night - set the tempo to double what you're usually working at (say, 280), then double the time signature (F10 > Project > Time Signature).
You'll now have double the number of sample positions without the need to go into the piano roll.

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Re: The FL Studio Q&A Thread
in relation to this, does anyone know of any good tuts or thread about all of the piano roll options (flam, legato, randomize, etc) all of the options that are in there, it seems like those would be so helpful to drum patterns if i could just figure out how to use each one easily i dont even use the quantize cause it never gets it right, could be me, could be a retarded quantizer.nowaysj wrote:Fuck you Rando, that is a good one!RandoRando wrote:just write your pattern in the step sequencer, put the swing to desired amount, then when you like it, on the instrument right click it and select piano roll, it will still have the swing in the pinao roll, now you can go onto another pattern and change the swing without messing up your previous one.
I really dislike the way "groove" is integrated into flstudio. It's been down my list in terms of complaints, after audio functionality and pdc. I mean there is groove functionality there, so you can't really complain. But it is just a baby step compared to reason's groove mixer. The groove mixer is awesome.

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Re: The FL Studio Q&A Thread
RandoRando wrote:it would take me a hella long time making things sound on time doing that....or maybe thats the pointwub wrote:Interesting idea I had last night - set the tempo to double what you're usually working at (say, 280), then double the time signature (F10 > Project > Time Signature).
You'll now have double the number of sample positions without the need to go into the piano roll.
Why? You could still quantize whatever you wanted, just in stead of 1234 as positions for each beat, you'd have 12345678 going twice as fast (therefore halving it back to 4).
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Re: The FL Studio Q&A Thread
i was just picturing me making random drum beats with trial and error clicking in the step sequencer using the mouse, not recording midi notes, but i get what your saying, would make everything 4 times as large though :/ i think that would only matter for the step sequesncer though, piano roll and playlist can fit to size..wub wrote:RandoRando wrote:it would take me a hella long time making things sound on time doing that....or maybe thats the pointwub wrote:Interesting idea I had last night - set the tempo to double what you're usually working at (say, 280), then double the time signature (F10 > Project > Time Signature).
You'll now have double the number of sample positions without the need to go into the piano roll.
Why? You could still quantize whatever you wanted, just in stead of 1234 as positions for each beat, you'd have 12345678 going twice as fast (therefore halving it back to 4).
ctrl+right click in the playlist in case anyone didnt know

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Re: The FL Studio Q&A Thread
RandoRando wrote:i was just picturing me making random drum beats with trial and error clicking in the step sequencer using the mouse, not recording midi notes, but i get what your saying, would make everything 4 times as large though :/ i think that would only matter for the step sequesncer though, piano roll and playlist can fit to size..wub wrote:RandoRando wrote:it would take me a hella long time making things sound on time doing that....or maybe thats the pointwub wrote:Interesting idea I had last night - set the tempo to double what you're usually working at (say, 280), then double the time signature (F10 > Project > Time Signature).
You'll now have double the number of sample positions without the need to go into the piano roll.
Why? You could still quantize whatever you wanted, just in stead of 1234 as positions for each beat, you'd have 12345678 going twice as fast (therefore halving it back to 4).
ctrl+right click in the playlist in case anyone didnt know
Yeah, the space thing would be an issue if you were using a standard monitor.
Re: The FL Studio Q&A Thread
Fucking lol at the way rando comes across as a noob then drops quality tips. Nice 1nowaysj wrote:Fuck you Rando, that is a good one!RandoRando wrote:just write your pattern in the step sequencer, put the swing to desired amount, then when you like it, on the instrument right click it and select piano roll, it will still have the swing in the pinao roll, now you can go onto another pattern and change the swing without messing up your previous one.
I really dislike the way "groove" is integrated into flstudio. It's been down my list in terms of complaints, after audio functionality and pdc. I mean there is groove functionality there, so you can't really complain. But it is just a baby step compared to reason's groove mixer. The groove mixer is awesome.
Re: The FL Studio Q&A Thread
Quick question,
Found it a pain in the ass to manually do vocal stutters.
Just started using gross beat to do vocal stutters and time effects. How do i automate it so it goes 1/4 -> 1/8 -> 1/16
Found it a pain in the ass to manually do vocal stutters.
Just started using gross beat to do vocal stutters and time effects. How do i automate it so it goes 1/4 -> 1/8 -> 1/16

Re: The FL Studio Q&A Thread
an easier more fun option would be the free artillery in computer music. You can play stutters like this on the keyboard. Artillery is capable of a lot more than that, too.
There are other stuttering plugins as well that aren't as involved as gross beat. If you're set on gross beat, you can do it, just get in there.
There are other stuttering plugins as well that aren't as involved as gross beat. If you're set on gross beat, you can do it, just get in there.
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Re: The FL Studio Q&A Thread
try messing with the options in the bottom part on the left. i think it has quantize options in therectang wrote:Quick question,
Found it a pain in the ass to manually do vocal stutters.
Just started using gross beat to do vocal stutters and time effects. How do i automate it so it goes 1/4 -> 1/8 -> 1/16
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