Page 29 of 45
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Fri Jul 06, 2012 3:23 pm
by Ricky_Spanish
danrev wrote:kruptah wrote:wish i had a gaming rig....
hear that
http://www.overclockers.co.uk/showprodu ... =FS-210-OK
I wanna get this one, but I'm skint at the moment, and then I'd need to get a monitor and a keyboard and then transport it all up to Manchester where my internet connection isnt nearly as good. Plus I dont know whether the one I'm looking at is actually any good and whether it'll be outdated in no time.
That is not value for £. Never buy a pre-built rig if you want to minimise the spend. I just built a new rig, so I'm up on all the current geek stuff.
I just built a system for the same money as that rig you quoted (minus monitor and Hdd's), which is 30-40% better. You can knock £90+ off what I built if your not bothered about overclocking, silence and looks.
Forget AMD. Bulldozer is a lame duck, you would have to overclock the hell out of it, and they will be bringing a new version out soon anyway (piledriver), which still won't be as good as intel.
(For MAX graphics in any current game and reasonable future-proofing @ 1680x1050)
You will have to spend at least £155 for an Intel i5 2500k, but £20 more will get you the new ivybridge intel. As for GPU you will need at least ATI 6870 £140, But I know a place you can get a 6950 for the same money.
Aria is the best place in the uk for pc stuff and they are based in Manchester. If your stuck I could make a build at aria if you give me a target £.
I got the rig for dual DAW/gamer rig for Dayz, but I grew bored of Dayz just watching people run about all day on youtube. So I play GTA IV and BF3 etc...
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Fri Jul 06, 2012 6:11 pm
by HamCrescendo
hawesome
i will definately hit you up with a pm once i've lugged enough tiles around to afford something decent.
cheers man.
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sat Jul 07, 2012 1:13 pm
by __________
This video is amazing
12:00 onwards
http://www.youtube.com/watch?v=HwF1Q6KbSV8
"bag and tag ze flashlight, secure ze weapon"
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sat Jul 07, 2012 2:09 pm
by Pedro Sánchez

"I got robbed by the fucking wu tang clan"
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sun Jul 08, 2012 10:05 pm
by deadly_habit
anyone near rog by chance?
just survived a rather nasty shoot out somehow and have 1900 blood and in need of a transfusion
have all the medical supplies needed and then some to spare
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sun Jul 08, 2012 10:11 pm
by wobbles
yes i am i think
oh sorry, im not anymore, thats where i was last
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sun Jul 08, 2012 11:07 pm
by deadly_habit
oh well bye bye camo and loads of medical supplies

heh got 1 hit by a damn zed before i could cook any meat or get a blood transfusion
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Mon Jul 09, 2012 2:13 pm
by deadly_habit
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Fri Jul 13, 2012 5:43 pm
by Electric_Head
This game is amazing.
And it's running superbly.
Got an M16, ran out of ammo and got surprised by a zed.
Proceeded to run away for 20 min before stopping and just letting him kill me.
Fucker
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sun Jul 15, 2012 8:46 am
by Electric_Head
This game, mother f.
I have been well set on 2 occasions.
Everything I need, from morphine to bloodpacks to alice pack to ammo.
I get shot at by some random.
He misses but tracks into the building and shoots me in the face.
I was trying to be nice but got killed.
2nd time, same story.
Map, compass, etc. just needed a water bottle.
While searching for one I come across a guy in the airfield.
We stare at each other.
I type friendly.
He stares back.
And then stands up and shoots me in the face.
Fucker.
He had a scoped rifle and everything.
Tactics have now changed from survival to survive at all costs.
Screw survivors taking my stuff.
I was in game for 4 hours finding everything, I killed 15 zeds in one doorway alone and managed to get out of town.
Only to be killed by a random dude who then proceeds to heckle me over voip.
Calling me a pussy.
"Hello , Hello, pussy, hello."
I may just get voip so that I can tell them to fuck off.
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Wed Jul 18, 2012 12:27 pm
by Trichome
anyone wanna play soon? im near rog castle and I have 4 blood bags and plenty of food drink and ammo.
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Wed Jul 18, 2012 12:35 pm
by Electric_Head
I wish I was home to join you.
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Thu Jul 19, 2012 12:45 am
by __________
I've collected 4 spare compasses (!) and a spare set of night vision goggles if anyone in here wants them. Also got multiple spare maps, knives, binoculars, matches, tents, guns, etc if you're a fresh spawn. I'd offer up some vehicles but we've had about 8 stolen in the past few days and I've not managed to re-steal any yet! steam: cruising_beef
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Thu Jul 19, 2012 1:07 am
by Trichome
me and my bro are at the lighthouse near kamenka on de 65, we've just died and lost a shit load of stuff (every utility, rangefinder, nvgs, m24, m16, lots of high end ammo) so any assistance would be lovely mate
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Thu Jul 19, 2012 6:30 am
by Electric_Head
I'll be on for a fair bit tomorrow during the day.
Day off for me
Let me know if any ninjas wanna hook up.
I don't have voip but I might see what I can do to sort it.
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sun Jul 22, 2012 11:50 am
by __________
Trainrek wrote:me and my bro are at the lighthouse near kamenka on de 65, we've just died and lost a shit load of stuff (every utility, rangefinder, nvgs, m24, m16, lots of high end ammo) so any assistance would be lovely mate
Either add me on steam (cruising_beef) and I'll come meet you ASAP with spare NVG/compass/food/etc or feel free to raid any of these bases (I've started taking notes on all the bases I raid!):
LU70
005 063 - many tents in about half a click square. L85 thermal, M16, M4A1, M16 ACOG, some other guns, lots of ammo and other shit.
002 067 - two tents, Food, drink, fueltank parts.
009 072 - one tent, chemlights, food, drink, Bizon SD, two clips
014 089 - night vision, rangefinder, food, drink, bare STANAG, one camo clothing
xxx xxx - many tents, many rangefinders, many NVG, many AS50's, M107's etc (fairly near Kamenka, too fruitful to make public, hit me on Steam)
LU71
006 102 - AKM, some ammo.
001 093 - squashed tent city. May well respawn fully stocked with loot.
011 071 - two empties
006 058 - two tents, lots of jerries, DMR, engine parts
016 047 - three tents, FN FAL, ammo, food
014 038 - single empty
016 036 - single empty
018 014 - three tents, spare tents, PDW, M9, Glock 17, M1911, ammo
That should get you started! Some of the empties may well be re-stocked, who knows. If anyone's not sure how to read the co-ordinates, the first three are X-axis and the second three are Y-axis. 001 001 is far north-west. 200 200 would be off-map to the south east. I've located everything without GPS so it's not 100% perfect but I am pretty good at navigating, they won't be far off at all.
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sun Jul 22, 2012 5:05 pm
by Trichome
sweet as mate! ive seen pricks on youtube deleting game files so they have no trees or buildings to find camps and vehicles easier, glad to see people actually play normally..
ill add you on steam now!
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sun Jul 22, 2012 5:49 pm
by Trichome
sent you a request 10 bag but you're too busy playing the game to accept it haha

Re: DayZ: An open-world, perma-death zombie survival game
Posted: Sun Jul 22, 2012 9:43 pm
by Sexual_Chocolate
never realised dean rocket was an NZer....
Re: DayZ: An open-world, perma-death zombie survival game
Posted: Mon Jul 23, 2012 1:59 pm
by Trichome
6 hour sesh only to be killed by a hacker and 10 bag was the only one that made it out.