L.A Noire

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sigbowls
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Re: L.A Noire

Post by sigbowls » Sun May 22, 2011 3:05 am

i did a glitch where i all the sudden went flying in the air when i was driving
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Words
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Re: L.A Noire

Post by Words » Sun May 22, 2011 4:26 pm

kinda disappointed with it tbh, kinda feels like they were trying too hard to make a point by specifically not letting you do any GTA style stuff and the result of that is i dont see myself picking it up again once im done with the story

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Re: L.A Noire

Post by wobbles » Sun May 22, 2011 10:58 pm

Words wrote:kinda disappointed with it tbh, kinda feels like they were trying too hard to make a point by specifically not letting you do any GTA style stuff and the result of that is i dont see myself picking it up again once im done with the story
I don't think they specifically tried not to let you do gta things, I DO think they were trying to make a unique game with an amazing storyline that pulls you in.

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Re: L.A Noire

Post by brokedjs » Mon May 23, 2011 3:12 pm

For me this is a very well made but average game.
Dont get me wrong, I think the narrative and tech behind it is cracking, however its the same thing every single case. Go to scene, look for clues (its never the beer bottle) question bait people chase them, next case.

The driving parts inbetween are barely necessary and feel a bit strapped on. More or less everything is skippable (except interegation) so the requirment of much skill is null and void.

I like this game, I am enjoying it, I like the story and the forward thinking ideas Rockstar/Bondi have come up with, but it lacks alot of gameplay for me unfortunatly.
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Words
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Re: L.A Noire

Post by Words » Mon May 23, 2011 3:40 pm

wobbles wrote:
Words wrote:kinda disappointed with it tbh, kinda feels like they were trying too hard to make a point by specifically not letting you do any GTA style stuff and the result of that is i dont see myself picking it up again once im done with the story
I don't think they specifically tried not to let you do gta things, I DO think they were trying to make a unique game with an amazing storyline that pulls you in.
thats just the vibe i was getting. like whats up with how pedestrians glitch through your vehicle all the time? that ruins the immersion for me more than letting the cop actually hit them would

they dont stick to their guns either, one second theyre trying to add to the realism by not letting you see how much ammo you have left in a gunfight then the next you're in a car and theres a GPS on the screen

you can feel how close they were to making a great game but in the end its just alright. not really a gamer and only buy/play like one game a year so trust i really wanted to love it

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Re: L.A Noire

Post by wobbles » Mon May 23, 2011 5:33 pm

Nah I def feel you on the immersion that's an issue with me too, like I said I experience graphical glitches and what not

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Re: L.A Noire

Post by aspect-dubz » Mon May 23, 2011 10:43 pm

personally i love anything with a gritty vibe and L.A noire nails it perfectly. Won't give out any spoilers but by the end of the homicide desk you'll know what i mean. the atmosphere and detail at the crime scenes are perfect.

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Re: L.A Noire

Post by pkay » Mon May 23, 2011 10:48 pm

trying to play the entire game in black and white mode.

Really fucks with your eyes after a good session.

About 6 hours in... fairly decent.... rockstar has done better but I applaud the innovative aspects.

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Re: L.A Noire

Post by Phigure » Tue May 24, 2011 3:00 am

got this game on release day

third day of having it, my PS3 decides to commit suicide with the Yellow Light of Death

fuck fuck fuck fuck
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Re: L.A Noire

Post by SubLime » Tue May 24, 2011 3:51 am

pkay wrote:trying to play the entire game in black and white mode.

Really fucks with your eyes after a good session.

About 6 hours in... fairly decent.... rockstar has done better but I applaud the innovative aspects.
Whhhaatttt! black and white mode! Second disk will be B&W see how it goes.

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Re: L.A Noire

Post by pkay » Tue May 24, 2011 4:09 am

SubLime wrote:
pkay wrote:trying to play the entire game in black and white mode.

Really fucks with your eyes after a good session.

About 6 hours in... fairly decent.... rockstar has done better but I applaud the innovative aspects.
Whhhaatttt! black and white mode! Second disk will be B&W see how it goes.
yeah in the options mega sick

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Re: L.A Noire

Post by gwa » Tue May 24, 2011 3:24 pm

just bagged as i wanted a SP game to get my head into
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Re: L.A Noire

Post by wizeguy » Tue May 24, 2011 3:36 pm

about 4 cases into homicide, game is sick a few little glitches but overall i'm really enjoying it... story and characters have been brilliant, easily one of my favourite games along with red dead.

yea pkay, black & white mode def fucks with your eyes

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Re: L.A Noire

Post by deadcell » Wed May 25, 2011 8:50 pm

gwa wrote:just bagged as i wanted a SP game to get my head into
i thought you had a gf to "get your head into"
Last edited by deadcell on Thu May 26, 2011 8:16 am, edited 1 time in total.

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Re: L.A Noire

Post by sigbowls » Thu May 26, 2011 1:40 am

all you get is black and white? wheres the codes
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Re: L.A Noire

Post by autobot » Mon May 30, 2011 7:15 am

I finally have an xbox, and this game is gonna be my first purchase. I'm ridiculously excited to play it :D Looks amazing

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Re: L.A Noire

Post by knell » Mon May 30, 2011 7:38 am

really, really weird how much Aaron Staton looks like Cole Phelps.... really opens up the door for actors to star in games like these, which is exciting and annoying at the same time

overall, i haven't played the game, but after watching the let's plays i'm very impressed, first of all by the faces, second by the gameplay... the clues/interrogation is amazing!

leave it to rockstar to always be one step ahead

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Re: L.A Noire

Post by deadly_habit » Mon May 30, 2011 10:36 am

CAW A DOOTY BLACK COPS FICK YEA

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therzbm
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Re: L.A Noire

Post by therzbm » Mon May 30, 2011 8:03 pm

sort of spoilers!

i was really disappointed with it. finished the main story in 3 days of light gaming. the ending was pretty poor, and the fact that none of your choices or your performance in any of the cases (ie questioning or who you ultimately choose to charge with the crime) actually effect the outcome of anything in the story, just feels cheap. most, if not all of the later more in depth cases, the suspects are nothing to do with it so whoever you charge is innocent anyway.

once i finished the homicide cases and solved the 'big mystery' (which was quite obvious) i wanted to get a refund, once you finish each desk you realise every choice you made throughout the cases was pointless and wouldn't have made any difference. huge let down, i really enjoyed the game until this dawned on me and from then on it just felt pointless, i didnt care how well i did in questioning and cases cause i knew whatever happened i couldn't fail at the game and whoever i was gonna arrest would be nothing to do with the crime. you cant fail unless you die or lose a suspect, and even then you just respawn a few minutes back or start the chase again (which are piss easy).

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Re: L.A Noire

Post by laurent__duval » Mon May 30, 2011 11:53 pm

therzbm wrote:sort of spoilers!

i was really disappointed with it. finished the main story in 3 days of light gaming. the ending was pretty poor, and the fact that none of your choices or your performance in any of the cases (ie questioning or who you ultimately choose to charge with the crime) actually effect the outcome of anything in the story, just feels cheap. most, if not all of the later more in depth cases, the suspects are nothing to do with it so whoever you charge is innocent anyway.

once i finished the homicide cases and solved the 'big mystery' (which was quite obvious) i wanted to get a refund, once you finish each desk you realise every choice you made throughout the cases was pointless and wouldn't have made any difference. huge let down, i really enjoyed the game until this dawned on me and from then on it just felt pointless, i didnt care how well i did in questioning and cases cause i knew whatever happened i couldn't fail at the game and whoever i was gonna arrest would be nothing to do with the crime. you cant fail unless you die or lose a suspect, and even then you just respawn a few minutes back or start the chase again (which are piss easy).

i agree, i was a little disappointed. its the first time for a long time ive gone out a bought a brand new game, normally give it 6 months till its half price or second hand.

didnt think it was long enough, thought the interrogation was too hard yet if you flop the interrogation and charge the wrong guy it doesnt matter. i think it needed more time spent on gameplay rather then just how good it looked.

the "freeroaming" element (with the hidden cars, badges and that site-seeing none sense) felt cheap, rushed and a bit pointless. i know the game isnt supposed to be free roaming but it would really have benefitted from this being added. having an apartment/house to go to. having to go back to the station to pick up new cases, food, drink, day cycles, all this would have made for a much richer gaming experience. i suppose i've just been spoiled by red dead and gta.

still, it was a good play and i hope that they keep a steady stream of reasonably priced DLC to get a bit more play out of what wasnt a particularly great value for money game...

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