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Re: skrillex interview,computer music-Drums

Posted: Sat Dec 24, 2011 12:44 am
by Earjax
The reason you layer snares is because every sample carries a different characteristic, generally if I have two heavy snares both hitting at 200hz I will avoid layering them, and at the very least duck them at 200 a bit. Something that can help your drums cut through if thats what your after, is by running your kick and snare through a bus, and then side-chain compressing all your lead synths and basses, give it a quick attack and release and your drums it should really help. Also, as much as you've probably heard this 100 times before it is definitely about finding the right sample, lots of people have different ways of doing this, but if your struggling for good sounds, search audioz is google...find a pack you like and your away. Btw audioz is by far THE most useful site I've ever visited in terms of my production. (apart from dsf of course)

Re: skrillex interview,computer music-Drums

Posted: Sat Dec 24, 2011 12:57 am
by Aphile
I believe what he means is that 200hz is an exciting freq. He is constantly switching sounds that occupy this exciting region of freqs. Snare, Bass, Kick, and the other BIG elements all have peaks generally in the same spot. instead of layering he is "swapping" sounds in the same "frequency position"

Re: skrillex interview,computer music-Drums

Posted: Sat Dec 24, 2011 1:07 am
by Earjax
Aphile wrote:I believe what he means is that 200hz is an exciting freq. He is constantly switching sounds that occupy this exciting region of freqs. Snare, Bass, Kick, and the other BIG elements all have peaks generally in the same spot. instead of layering he is "swapping" sounds in the same "frequency position"
So what your saying is that everything peaks at 200hz? :u:

Re: skrillex interview,computer music-Drums

Posted: Sat Dec 24, 2011 1:11 am
by Aphile
Earjax wrote:
Aphile wrote:I believe what he means is that 200hz is an exciting freq. He is constantly switching sounds that occupy this exciting region of freqs. Snare, Bass, Kick, and the other BIG elements all have peaks generally in the same spot. instead of layering he is "swapping" sounds in the same "frequency position"
So what your saying is that everything peaks at 200hz? :u:
but never at the same time!

Re: skrillex interview,computer music-Drums

Posted: Sat Dec 24, 2011 6:21 am
by RandoRando
How about we just all throw an EQ on the master (After the bitcrusher of course) put our eq point right at 200 hz, gain on that point at +20dB, Q as high as it can go, and we will all drop as hard as Skrillex.

Re: skrillex interview,computer music-Drums

Posted: Sat Dec 24, 2011 6:40 am
by Kaslo
RandoRando wrote:How about we just all throw an EQ on the master (After the bitcrusher of course) put our eq point right at 200 hz, gain on that point at +20dB, Q as high as it can go, and we will all drop as hard as Skrillex.
ow.

Re: skrillex interview,computer music-Drums

Posted: Sat Dec 24, 2011 12:55 pm
by Fraksure
benjaminC wrote:
Towany wrote:someone tried to explain this to me before and I still didn't get it....what the fuck is a ''dunk''?!
Going down on a fat girl?

HAHAHAHAHA!!!!!!!!!

Re: skrillex interview,computer music-Drums

Posted: Sun Dec 25, 2011 5:43 pm
by Aphile
RandoRando wrote:How about we just all throw an EQ on the master (After the bitcrusher of course) put our eq point right at 200 hz, gain on that point at +20dB, Q as high as it can go, and we will all drop as hard as Skrillex.
GTFO. Consider the concept of using X number of patches all focused around 200hz. As long as all of these are big patches, you are able to play only one at a time. 2 would create clipping. Now, rotate a pattern of these patches and you have how skrillex produces. I can only imagine what his workflow is, but the way he "writes" his call and response, it sounds like he his doing alot of jamming from session view and perfecting his outputs.

Re: skrillex interview,computer music-Drums

Posted: Sun Dec 25, 2011 6:51 pm
by RandoRando
Aphile wrote:
RandoRando wrote:How about we just all throw an EQ on the master (After the bitcrusher of course) put our eq point right at 200 hz, gain on that point at +20dB, Q as high as it can go, and we will all drop as hard as Skrillex.
GTFO. Consider the concept of using X number of patches all focused around 200hz. As long as all of these are big patches, you are able to play only one at a time. 2 would create clipping. Now, rotate a pattern of these patches and you have how skrillex produces. I can only imagine what his workflow is, but the way he "writes" his call and response, it sounds like he his doing alot of jamming from session view and perfecting his outputs.
was being sarcastic :roll:

but u gave me a idea :) im gonna jam out basses from session and record it now that i have a apc40 :Q:

Re: skrillex interview,computer music-Drums

Posted: Sun Dec 25, 2011 6:58 pm
by Aphile
RandoRando wrote:
Aphile wrote:
RandoRando wrote:How about we just all throw an EQ on the master (After the bitcrusher of course) put our eq point right at 200 hz, gain on that point at +20dB, Q as high as it can go, and we will all drop as hard as Skrillex.
GTFO. Consider the concept of using X number of patches all focused around 200hz. As long as all of these are big patches, you are able to play only one at a time. 2 would create clipping. Now, rotate a pattern of these patches and you have how skrillex produces. I can only imagine what his workflow is, but the way he "writes" his call and response, it sounds like he his doing alot of jamming from session view and perfecting his outputs.
was being sarcastic :roll:

but u gave me a idea :) im gonna jam out basses from session and record it now that i have a apc40 :Q:
I know! But that is partially my point. You used sarcasm to downplay what "appeared" to be a silly statement to some. I found it to be indicative of a larger technique at play. Try not just using different basses, but record whole parts of a track together. Bass, lead, pads and jam out those different sections over your drum pattern. Should yield skrillex esque results as that is what I believe he does.

Re: skrillex interview,computer music-Drums

Posted: Sun Dec 25, 2011 7:11 pm
by apastrat
this thread
Image

Re: skrillex interview,computer music-Drums

Posted: Sun Dec 25, 2011 9:14 pm
by Artie_Fufkin
^^^indeed..... I think the main idea with the 200Hz (also known as the Pendulum freq. :P) is that YOU CAN FEEL the "thump/dunk/attack/pop/The Sound of the Drumstick hitting the head/the sound that you can FEEL from a snare sound is at around 200Hz and if you have a decent bit of that in your snare (and probably also the kick and some toms or whatever you FEEL like) you have really physical, in your face snare sound.

What I'm trying to stress is that 200Hz is kinda like a sub in that you can feel it. FEEL THAT BROSTEP/CLOWNSTEP SNARE SMACKING YOU IN THE FACE XD

Re: skrillex interview,computer music-Drums

Posted: Tue Jan 03, 2012 12:10 am
by izaac c
jrisreal wrote:
izaac c wrote:man some people..
hes basicaly saying try and make each samples fundamental harmonic be hard limited (flat waved) so that when it hits its fucking loud, something you can add to this is maybe make a really square version of a snare and layer it with the full dynamic version. so fucking simple to understand..
I am 95% positive that is not what he was trying to say.
and the 5% is always a posibility, not my fault skrillex cant write a decent paragraph i tried my best, I thought it was a good example and i added something which can also help alot, which he hasnt mentioned, which i would bet my mortgage on that he uses on his drums.

Re: skrillex interview,computer music-Drums

Posted: Tue Jan 03, 2012 3:22 am
by alexvont12
Image
:corndance:

Re: skrillex interview,computer music-Drums

Posted: Tue Jan 03, 2012 4:31 am
by RandoRando
When I hear dunk, I picture a hump going downwards not up

Re: skrillex interview,computer music-Drums

Posted: Tue Jan 03, 2012 6:05 am
by subfect
Put a dunk on it!

Re: skrillex interview,computer music-Drums

Posted: Wed Jan 18, 2012 7:05 am
by LeeToTheVI
benjaminC wrote:
Towany wrote:someone tried to explain this to me before and I still didn't get it....what the fuck is a ''dunk''?!
Going down on a fat girl?
OMG Lmao

Re: skrillex interview,computer music-Drums

Posted: Wed Jan 18, 2012 3:56 pm
by Perfecture
benjaminC wrote:
Towany wrote:someone tried to explain this to me before and I still didn't get it....what the fuck is a ''dunk''?!
Going down on a fat girl?
I am sure thats 'Gunk' not 'Dunk'............Right :6:

Something like this................

:bricklane:

:corndance: