Re: DSF SAMPLE PACK COMPETITION - 35 - VOTING NOW OPEN
Posted: Sat Jun 09, 2012 2:10 am
E fo sho!!!
320? pm me
320? pm me
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I find computer glitches produce the best glitches, can never recreat that quality.Gusto wrote: I thought my computer was freezing during the breakdown.
TrueGusto wrote:Intro is too long and doesn't really build to anything.
What I was going forGusto wrote:The snare is rhythmically stiff
If you mean its repetitive, again, trueGusto wrote:I thought my computer was freezing during the breakdown
Loool, someone's unhappy with the critiqueGusto wrote:Intro is too long and doesn't really build to anything. The snare is rhythmically stiff and never really fits in. I thought my computer was freezing during the breakdown.
Actually I have no dog in this fight. I was more mocking his initial criticisms for essentially being observations about the producer's personal choices with their songs.hutyluty wrote:Loool, someone's unhappy with the critiqueGusto wrote:Intro is too long and doesn't really build to anything. The snare is rhythmically stiff and never really fits in. I thought my computer was freezing during the breakdown.
no my observations were directed at the lack of choices made to begin with. the songs were not developed enough as ideas, i cant put it more simply.Gusto wrote:Actually I have no dog in this fight. I was more mocking his initial criticisms for essentially being observations about the producer's personal choices with their songs.hutyluty wrote:Loool, someone's unhappy with the critiqueGusto wrote:Intro is too long and doesn't really build to anything. The snare is rhythmically stiff and never really fits in. I thought my computer was freezing during the breakdown.
As it turns out, I think most people who enter these comps are competent producers so its very hard to make constructive criticism about the production values of the tracks, so when we comment on the tracks it tends to be more about whether we're feeling it or not.
Good on Temo for coming through with his track after his initial post though.![]()
Incidentally, I voted for B.
Temo wrote:constructivly criticsing production value, however helpful/correct, is probably the most destructive thing you can do, despite this there does seem to be a culture of it here.
The more important question is what makes a good song good? is it more the musical ideas or more the production valuewub wrote:Temo wrote:constructivly criticsing production value, however helpful/correct, is probably the most destructive thing you can do, despite this there does seem to be a culture of it here.
So people shouldn't give feedback on the tune if it's constructive criticism of the sounds contained within?
Great ideas + great production values = greatTemo wrote:The more important question is what makes a good song good? is it more the musical ideas or more the production valuewub wrote:Temo wrote:constructivly criticsing production value, however helpful/correct, is probably the most destructive thing you can do, despite this there does seem to be a culture of it here.
So people shouldn't give feedback on the tune if it's constructive criticism of the sounds contained within?
Yes, very true, but the question was which of the two has priority, and by how much. The point I'm trying to make is when you have a forum giving feedback almost entirely on production value, it skews the view of the producer recieving the feedback from seeing the reality that what makes a good song good is 95% the idea.wub wrote:Great ideas + great production values = greatTemo wrote:The more important question is what makes a good song good? is it more the musical ideas or more the production valuewub wrote:Temo wrote:constructivly criticsing production value, however helpful/correct, is probably the most destructive thing you can do, despite this there does seem to be a culture of it here.
So people shouldn't give feedback on the tune if it's constructive criticism of the sounds contained within?
Great ideas + shitty production values = raw
Shitty ideas + great production values = sterile/dull
Shitty idea + shitty production values = shitty
Dedication,wub paving the way.wub wrote: If it's clinically produced disposable waffle, then I'll respond likewise.
yeah again true but, its simply my impression of the general trend. In situations where both criteria are lacking, feedback seems to be more on production values, when at that stage of an artists development its actually completely irrelevant. shocking as it may be, I hadn't used a compressor 3-4 years into producing.wub wrote:You're speaking from a very totalitarian viewpoint - speaking only for myself, I give feedback in the Dubs board based on both criteria. If a tune is awesome but rough around the edges, I will still compliment it so.
If it's clinically produced disposable waffle, then I'll respond likewise.
It's not purely subjective, the more types of music you listen to the more you see the way good music is formulated, which is by having a cohesive and strong emotion. Same goes for other forms of art, film, literature. Yet in those forms it's acceptable to differentiate between a good idea and a bad one.wub wrote:What makes a good song is purely subjective though...there is no guarantee that the person giving the feedback has the same taste as the person who has made the tune. As such, this would render subjective feedback (largely) redundant.
Temo wrote:It's not purely subjective, the more types of music you listen to the more you see the way good music is formulated, which is by having a cohesive and strong emotion. Same goes for other forms of art, film, literature. Yet in those forms it's acceptable to differentiate between a good idea and a bad one.wub wrote:What makes a good song is purely subjective though...there is no guarantee that the person giving the feedback has the same taste as the person who has made the tune. As such, this would render subjective feedback (largely) redundant.