Bassline question
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Re: Bassline question
I think you should try resampling, Obscenity. Surely it'd be easier to just sample synth sounds from Circus and whoever else is 'in' in the brosep scene at the minute than spend all this time and effort making sounds that sound like everyone else in Brostep.
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Re: Bassline question
Been sampling my sounds from skrillex up so far, does the job.
Re: Bassline question
Are you serious...
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Re: Bassline question
this ... is bad and getting worse
abandon thread all ye who dare enter here
abandon thread all ye who dare enter here
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Re: Bassline question
ehbrums1 wrote:Are you serious...

Re: Bassline question
Fuck it I'm done here, the prod board has been reduced to people who no longer want to work and learn things themselves. Laziness and regurgitated information, OP instead of asking how to make music like _____, read and look up information, print out articles and shit. Make notes of stuff you like and most of all learn to problem solve.
I'm done
I'm done
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Re: Bassline question
ehbrums1 wrote:Fuck it I'm done here, the prod board has been reduced to people who no longer want to work and learn things themselves. Laziness and regurgitated information, OP instead of asking how to make music like _____, read and look up information, print out articles and shit. Make notes of stuff you like and most of all learn to problem solve.
I'm done

7 year old BROstep/Trapstep/Chillstep producer from India. Young. Talented. 7 Years Old. Super skilled for age. Signed to NOW22. Biography written in 3rd person on soundcloud OBVI. The next Skrillex. Wait I don't even like him anymore LOL. Super talented. Only 6 years old.
Re: Bassline question
Or genToday wrote:TO THE HIDEOUT
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Re: Bassline question
So, like... I got this new Delorean VST to make my reverse reverbs... but it says something about getting up to 88 miles per hour. I assume this is the amazing VST you were referring to. Can you explain to me how to get it to work, Obscenity?
Re: Bassline question
Yes, reverse reverb is great but honestly guys, how many of you use it on your synth patches? I've done it a couple of times on melodies to get a cool sound but as long as we're talking growling basslines I'd like to agree with the guy that resampling isn't really necessary in 90% of the cases where people bring it up. Sure, you can't do everything without it but it's not this amazing solution to everything.
(Not saying it has no uses, just that it's not always required and MIDI has it's advantages as well)
Sampling skrillex is lulz though
(Not saying it has no uses, just that it's not always required and MIDI has it's advantages as well)
Sampling skrillex is lulz though

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Re: Bassline question
I was just poking fun at how stubbornly he believes that ANYTHING that can be done with resampling can be done without.
But to say "fuck resampling, you don't need it" is like saying "Fuck the rivetter, we can drive those in with a hammer" It's a handicap, and it's not good advice.
I say: Learn to resample, learn the effect chain, and then figure out for yourself through experience which situation you want to apply what.
oh and resampling =/= chopping.
But to say "fuck resampling, you don't need it" is like saying "Fuck the rivetter, we can drive those in with a hammer" It's a handicap, and it's not good advice.
I say: Learn to resample, learn the effect chain, and then figure out for yourself through experience which situation you want to apply what.
oh and resampling =/= chopping.
Re: Bassline question
Yeah I know, his attitude is kinda provocative, can't really blame ya haha.
I'm kinda undecided on whether I like resampling or not yet, sometimes it's great for creativity to just chop stuff up and throw a bunch of samples in all over the place but it sort of feels lazy, I dunno. Still trying stuff out.
I think though that some people've gotten the idea into their head that their basses are gonna sound so much bigger just because they bounce it down fifteen times, that kinda bugs me when they could just chain it up in the mixer instead, which I think is what he was getting at. Resampling is definatly good practice though, no doubt about that.
I'm kinda undecided on whether I like resampling or not yet, sometimes it's great for creativity to just chop stuff up and throw a bunch of samples in all over the place but it sort of feels lazy, I dunno. Still trying stuff out.
I think though that some people've gotten the idea into their head that their basses are gonna sound so much bigger just because they bounce it down fifteen times, that kinda bugs me when they could just chain it up in the mixer instead, which I think is what he was getting at. Resampling is definatly good practice though, no doubt about that.
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Re: Bassline question
i would never leave any MIDI in my mix
maybe i'm just old fashioned, but i find it lazy and ill advised.
maybe i'm just old fashioned, but i find it lazy and ill advised.
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Re: Bassline question
Say you made this killer bass in massive, and it does an insane 64 semitone slide down with a fast attack envelope. Cool, its awesome, but now you want to play a section with triplets, and you don't want the slide to occur on any of the notes after the first.
Do you:
A) change the envelope so it doesn't slide and punch in the triplets in midi?
B) find a trancegating VST?
C) Freeze it, drop it into the sequencer and chop away?
They all work, but I'd like to think that C is the most elegant option.
I rarely resample my basses more than once... And it's usually something I could have done without resampling. BUT WHYYYYY? Why would I take the longest (most CPU intensive) route to arrive at the same destination?!

Do you:
A) change the envelope so it doesn't slide and punch in the triplets in midi?
B) find a trancegating VST?
C) Freeze it, drop it into the sequencer and chop away?
They all work, but I'd like to think that C is the most elegant option.
I rarely resample my basses more than once... And it's usually something I could have done without resampling. BUT WHYYYYY? Why would I take the longest (most CPU intensive) route to arrive at the same destination?!

Re: Bassline question
Yeah for that stuff resampling is the way to, for sure. But in my eyes that has a lot more to do with composition and arrangement than actual sound design. You're already at the point where you're happy with the sound, you're just making the melody more interesting, in which case freezing audio is awesome. But when you go in a thread about making a noisia bass I often see a lot of replies with just one word, 'resample', like that means an actual fuck. It's retarded and annoys the hell out of me. Resampling a turd, 'n whatnot.
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Re: Bassline question
All I'm saying is that this is just as bad as responding with the word "RESAMPLE"ObscenityDubstep wrote:You can skip listening to all those 'wanna sound pro' folks who start posting in here about resampling, layering and other piles of bullshit.
You can produce any worthy sound almost 99% in your daw, the resampling (which is fancy for chopping), and layering and such are just techniques for the final ads, and i know a big bunch
of producers who never ever use it.
All the overuse of fx, they say, phasers choruses and such, is usefull for those small additions again, but short story - shit in shit out.
Just fuckaround with the synth for countless hours, and you'll get the hang of it, drop all tutorials, drop everything you know and just start twisting knobs, and you should develop some kind of understanding overtime.
Re: Bassline question
Hahaha, no arguments there friend
I dunno, I think you're getting me wrong here. I definately agree with you on the uses for resampling, especially for changing up progressions and phrasing etc, and I use it a lot both for this and for sound design. I just think some people (not saying you're one of them here) aren't really understanding the concept when it comes to sound design, and think that it somehow alters the qualities of the sound as opposed to leaving it in the signal chain. Reverb is of course one example where this is not true but again, I doubt that any of those processes are very common practice when it comes to dubstep basslines. In many cases it's just a hassle that could have been avoided and also left you with more flexibility.
Although, I'm not super vell-versed in resampling and I could be missing out on some key points but I feel that in complex sounds like growls and hoovers keeping it MIDI can give you more variety since you can go back and automate every single parameter in the whole FX chain. To me it feels more natural and gives you better movement as opposed to resampling but I could be doing it wrong of course. Bouncing it down at the last stage of the signal chain is awesome though, but to me that's not really resampling.

I dunno, I think you're getting me wrong here. I definately agree with you on the uses for resampling, especially for changing up progressions and phrasing etc, and I use it a lot both for this and for sound design. I just think some people (not saying you're one of them here) aren't really understanding the concept when it comes to sound design, and think that it somehow alters the qualities of the sound as opposed to leaving it in the signal chain. Reverb is of course one example where this is not true but again, I doubt that any of those processes are very common practice when it comes to dubstep basslines. In many cases it's just a hassle that could have been avoided and also left you with more flexibility.
Although, I'm not super vell-versed in resampling and I could be missing out on some key points but I feel that in complex sounds like growls and hoovers keeping it MIDI can give you more variety since you can go back and automate every single parameter in the whole FX chain. To me it feels more natural and gives you better movement as opposed to resampling but I could be doing it wrong of course. Bouncing it down at the last stage of the signal chain is awesome though, but to me that's not really resampling.
SoundcloudHircine wrote:dsf is like bane: throws you into a pit and if you are able to crawl out of it on your own, you are good enough for the forum.
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Re: Bassline question
saying "resample" as a method of sound design is just as ridiculous as saying "there's no point to resampling."
by the way resampling can definitely change the character of the sound. try sampling to a tape deck.
But even in digital it can be true ---- your synth gets MIDI data and oscillates, filters and whatever else to generate a sound
when you tell the computer to render that sound to an audio track, in theory it should reproduce exactly what you heard
and it just about does that, but there are nuances to the sound after it's been laid to an audio track. the data has a different characteristic, as it isn't control data churning waveforms out of an oscillator, but its bare audio data pushing the air from your speaker cones. It's theoretically an exact render, but between intersample peaking and incidental details of the sound being recorded on a single unique pass of the midi sequence, it often takes its own subtle characteristics
also, if you want characteristic results from the resampling process, all you need to do is experiment a bit. Maybe if you use maschine, put it into maschine with the sp1200 or MPC modeling. instant gritty, yet subtle character
or, maybe sample the note a whole step flat from what you wanted, then pitch it up to the note you want in Kontakt
pitching up tightens up the waveform and especially for basses, it can sound very cool.
Overall, it can help you get a more processed, professional sounding set of sounds
ESPECIALLY for pads. thats where my resampling chops come in to play personally. Makin big pads out of reverb or whatever, using a long attack but being able to trigger from any sample start position
so my pad can fade in, or start immediately. Yes you can automate envelopes... that's just a different sound. The resampled pad will be more lush IMO
It's also more stable than running softsynths in your mix.
by the way resampling can definitely change the character of the sound. try sampling to a tape deck.
But even in digital it can be true ---- your synth gets MIDI data and oscillates, filters and whatever else to generate a sound
when you tell the computer to render that sound to an audio track, in theory it should reproduce exactly what you heard
and it just about does that, but there are nuances to the sound after it's been laid to an audio track. the data has a different characteristic, as it isn't control data churning waveforms out of an oscillator, but its bare audio data pushing the air from your speaker cones. It's theoretically an exact render, but between intersample peaking and incidental details of the sound being recorded on a single unique pass of the midi sequence, it often takes its own subtle characteristics
also, if you want characteristic results from the resampling process, all you need to do is experiment a bit. Maybe if you use maschine, put it into maschine with the sp1200 or MPC modeling. instant gritty, yet subtle character
or, maybe sample the note a whole step flat from what you wanted, then pitch it up to the note you want in Kontakt
pitching up tightens up the waveform and especially for basses, it can sound very cool.
Overall, it can help you get a more processed, professional sounding set of sounds
ESPECIALLY for pads. thats where my resampling chops come in to play personally. Makin big pads out of reverb or whatever, using a long attack but being able to trigger from any sample start position
so my pad can fade in, or start immediately. Yes you can automate envelopes... that's just a different sound. The resampled pad will be more lush IMO
It's also more stable than running softsynths in your mix.
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Re: Bassline question
oooooer. I wanna mess with this tonight.Today wrote:...maybe sample the note a whole step flat from what you wanted, then pitch it up to the note you want in Kontakt
pitching up tightens up the waveform and especially for basses, it can sound very cool.
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