adding "grain" and "warmth" to a mix

hardware, software, tips and tricks
Forum rules
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.

Quick Link to Feedback Forum
Atnos
Posts: 44
Joined: Fri Sep 14, 2012 7:38 pm
Location: Atlanta, Georgia, USA
Contact:

Re: adding "grain" and "warmth" to a mix

Post by Atnos » Thu Nov 15, 2012 5:08 pm

Reverb is a tricky beast, it can also make a mix sound huge and spacious, or it could make it muddier than the bayou. One thing that I've recently been implicating into my reverb use is to instead of separately adding different reverbs to different tracks is to just use a single send track and play with the dry/wet levels of the individual tracks. Less is more.

MusicsArt
Posts: 21
Joined: Sun Jun 24, 2012 5:33 am

Re: adding "grain" and "warmth" to a mix

Post by MusicsArt » Fri Nov 16, 2012 4:23 pm

Atnos wrote:Reverb is a tricky beast, it can also make a mix sound huge and spacious, or it could make it muddier than the bayou. One thing that I've recently been implicating into my reverb use is to instead of separately adding different reverbs to different tracks is to just use a single send track and play with the dry/wet levels of the individual tracks. Less is more.
good topic still struggle with this but def agree i usually do this on every proj unless im trying to drown a fx in some reverb to make it sound like its in space or somthin. usally have a reverb, compresser for side compressing, and ping pong with little feedback to add gain and depth to whatever sound to add to mix

User avatar
tintala
Posts: 87
Joined: Tue Jan 25, 2011 11:00 pm

Re: adding "grain" and "warmth" to a mix

Post by tintala » Wed Nov 21, 2012 9:53 pm

Cannot believe no one has mentioned : PSP VINTAGE WARMER.

User avatar
Triphosphate
Posts: 587
Joined: Fri Sep 30, 2011 3:40 am

Re: adding "grain" and "warmth" to a mix

Post by Triphosphate » Wed Nov 21, 2012 9:56 pm

tintala wrote:Cannot believe no one has mentioned : PSP VINTAGE WARMER.
I'm pretty sure that saturation has been mentioned. PSP vintage warmer might be a very popular choice, but it's only one of many.

skimpi
Posts: 4241
Joined: Thu Feb 25, 2010 1:25 am

Re: adding "grain" and "warmth" to a mix

Post by skimpi » Wed Nov 21, 2012 9:59 pm

DISTORT ALL THE THINGS
TopManLurka wrote: thanks for confirming
OiOiii #BELTER

User avatar
NinjaEdit
Posts: 1603
Joined: Sun Apr 01, 2012 11:16 am
Location: Western Australia
Contact:

Re: adding "grain" and "warmth" to a mix

Post by NinjaEdit » Thu Nov 22, 2012 3:59 am

Sampling out of tunes where there's other things going on will give the samples some character.

You can use speakers, like earphones, as a lofi microphone, just plug it into the mic hole.

wub
Posts: 34156
Joined: Tue Feb 26, 2008 3:11 pm
Location: Madrid
Contact:

Re: adding "grain" and "warmth" to a mix

Post by wub » Thu Nov 22, 2012 7:22 am

Pickup on my MDRs is pretty shitty for mic work...though I did get some droney sounds from me making zombie noises which I fed into a sampler and made a bassline from :lol:



Also, PSP Vintage Warmer is $149...seems like a lot for a 'quick fix' style solution that I've seen a lot of people tout it as.

User avatar
nowaysj
Posts: 23281
Joined: Fri Sep 18, 2009 4:11 am
Location: Mountain Fortress

Re: adding "grain" and "warmth" to a mix

Post by nowaysj » Thu Nov 22, 2012 10:49 am

vw is weird and kind of stands out to me as being an entirely not obvious device. I think that is a good thing. I think you can do a lot more than slap it on. You can use it several times through the sound design, writing, and mixing stage, shit even mastering if that is your thing. I really don't know it well enough at all...
Join Me
DiegoSapiens wrote:oh fucking hell now i see how on point was nowaysj
Soundcloud

fv2k
Posts: 75
Joined: Fri Apr 13, 2012 8:10 pm

Re: adding "grain" and "warmth" to a mix

Post by fv2k » Thu Nov 22, 2012 4:12 pm

Love airwindows plugins. Simple GUI ftw.

http://www.airwindows.com/totape3.html

User avatar
NinjaEdit
Posts: 1603
Joined: Sun Apr 01, 2012 11:16 am
Location: Western Australia
Contact:

Re: adding "grain" and "warmth" to a mix

Post by NinjaEdit » Fri Nov 23, 2012 4:58 am

wub wrote:Pickup on my MDRs is pretty shitty for mic work...
I agree, there was a lot of noise for me too, I only used some of it. I ended up using mostly cheap headphones.

wub
Posts: 34156
Joined: Tue Feb 26, 2008 3:11 pm
Location: Madrid
Contact:

Re: adding "grain" and "warmth" to a mix

Post by wub » Fri Nov 23, 2012 7:04 am

All about the grittiness most of the time...but they rendered any actual singing impossible :(

User avatar
NinjaEdit
Posts: 1603
Joined: Sun Apr 01, 2012 11:16 am
Location: Western Australia
Contact:

Re: adding "grain" and "warmth" to a mix

Post by NinjaEdit » Fri Nov 23, 2012 9:09 am

Yeah, I was just recording percussion hits, like claps and and hitting shit.

User avatar
Electric_Head
Posts: 16958
Joined: Tue May 11, 2010 9:59 am
Location: South of Africa
Contact:

Re: adding "grain" and "warmth" to a mix

Post by Electric_Head » Fri Nov 23, 2012 9:13 am

Thrillseeker XTC is a good alternative to PS vintage warmer.
Free from VOS.
Image ImageImage Image
Image

User avatar
Monowan
Posts: 81
Joined: Mon Sep 12, 2011 8:27 am

Re: adding "grain" and "warmth" to a mix

Post by Monowan » Fri Nov 23, 2012 11:00 am

Atnos wrote:Reverb is a tricky beast, it can also make a mix sound huge and spacious, or it could make it muddier than the bayou. One thing that I've recently been implicating into my reverb use is to instead of separately adding different reverbs to different tracks is to just use a single send track and play with the dry/wet levels of the individual tracks. Less is more.
I do use a single send track (sometimes two) for reverb but I don't know how to play with the dry/wet level of an individual track in fl without affecting the others. Is it as simple as turning down the send (mix) knob ?

Locked

Who is online

Users browsing this forum: No registered users and 0 guests