I'm having trouble getting a satisfying level of fullness out of my wobble in albino 3. I've followed the basic instructions for making wobbles in albino 3 and I am getting some basic sounds and experimenting with the osc wave forms and filter 1, however I'm having trouble getting a nice thickness out my wobbles.
any help? tips?
thanks
Re: albino wobble
Posted: Wed Apr 14, 2010 8:28 am
by kejk
beatzbounce321 wrote:I'm having trouble getting a satisfying level of fullness out of my wobble in albino 3. I've followed the basic instructions for making wobbles in albino 3 and I am getting some basic sounds and experimenting with the osc wave forms and filter 1, however I'm having trouble getting a nice thickness out my wobbles.
any help? tips?
thanks
Detune. Modulate more than only the low pass filter.
Re: WOBBLE BASS GUIDE
Posted: Wed Apr 14, 2010 9:26 am
by Brisance
I'd say the opposite, recently I've found out, that less is more... A single saw wave, with light distortion through filters is much fatter than some complex patch..
TBH for best results FM is the way to go imo.
Re: WOBBLE BASS GUIDE
Posted: Wed Apr 14, 2010 9:46 am
by kejk
Brisance wrote:I'd say the opposite, recently I've found out, that less is more... A single saw wave, with light distortion through filters is much fatter than some complex patch..
TBH for best results FM is the way to go imo.
Different settings get different results.
I don't know what you describe as "fat" but it's usually a term to describe a sound being wide, huge chunk of the frequency spectrum.
Re: WOBBLE BASS GUIDE
Posted: Wed Apr 14, 2010 10:18 am
by Brisance
Fat, as in fills the room.
Multiple waves 'n' shit, especially without a sine layered under lack balls imo.
Re: WOBBLE BASS GUIDE
Posted: Wed Apr 21, 2010 11:44 pm
by beatzbounce321
I am trying to figure out how to have the action of playing an 1/8 note pattern on my midi controller produce an lfo pumping at a rate of 1/8 (or 1/4 1/4T 1/16 etc...). Is this possible to do in albino? people are telling me no, however I have a few ideas. Is it possible to keep the lfo at the same rate but instead assign a controller to the tap tempo parameter in a DAW and get a result that way?
any help?
Re: WOBBLE BASS GUIDE
Posted: Thu Apr 22, 2010 7:57 am
by kejk
beatzbounce321 wrote:I am trying to figure out how to have the action of playing an 1/8 note pattern on my midi controller produce an lfo pumping at a rate of 1/8 (or 1/4 1/4T 1/16 etc...). Is this possible to do in albino? people are telling me no, however I have a few ideas. Is it possible to keep the lfo at the same rate but instead assign a controller to the tap tempo parameter in a DAW and get a result that way?
any help?
I'm not sure if I understand your question, but for single wobs per note I always go for the envelopes instead of a low frequency oscillator.
Re: WOBBLE BASS GUIDE
Posted: Thu Apr 22, 2010 5:43 pm
by beatzbounce321
Do u know how to do singles like that in albino?
Re: WOBBLE BASS GUIDE
Posted: Thu Apr 22, 2010 11:06 pm
by yamaz
As per the guide, do you guys chop off the first half wobble? Is this a problem when using samplers or vsts too? I'm using massive and I'm not understanding or hearing this 1/2 wobble that sounds bad? but if its a matter of just moving the lfo, can't you do his inside the massive vst so this sine wave in the lfo section so it hits at a different time?
Re: WOBBLE BASS GUIDE
Posted: Fri Apr 23, 2010 12:09 am
by kejk
yamaz wrote:As per the guide, do you guys chop off the first half wobble? Is this a problem when using samplers or vsts too? I'm using massive and I'm not understanding or hearing this 1/2 wobble that sounds bad? but if its a matter of just moving the lfo, can't you do his inside the massive vst so this sine wave in the lfo section so it hits at a different time?
Just change the modulation value to negative.
For the guy asking about "single wobs", there is a section on almost every synth called a Filter Envelope. Fuck around with it.
Re: WOBBLE BASS GUIDE
Posted: Fri Apr 23, 2010 1:04 am
by stappard
kejk wrote:
Brisance wrote:I'd say the opposite, recently I've found out, that less is more... A single saw wave, with light distortion through filters is much fatter than some complex patch..
TBH for best results FM is the way to go imo.
Different settings get different results.
I don't know what you describe as "fat" but it's usually a term to describe a sound being wide, huge chunk of the frequency spectrum.
Personally I find 'fat' to mean a muscular sounding bassline. For example, something like this is 'fat':
Where a bassline thats been shat all over with wideners and exciters loses that effect in a club environment, however dirty it sounds on your pc speakers or whatever.
Re: WOBBLE BASS GUIDE
Posted: Fri Apr 23, 2010 1:20 am
by deadly_habit
this was meant as a general 101 not a specific to a certain vst or daw. if you read it enough and learn lfo and envelope settings should be applicable to anything
Re: WOBBLE BASS GUIDE
Posted: Fri Apr 23, 2010 6:33 am
by kejk
stappard wrote:
kejk wrote:
Brisance wrote:I'd say the opposite, recently I've found out, that less is more... A single saw wave, with light distortion through filters is much fatter than some complex patch..
TBH for best results FM is the way to go imo.
Different settings get different results.
I don't know what you describe as "fat" but it's usually a term to describe a sound being wide, huge chunk of the frequency spectrum.
Personally I find 'fat' to mean a muscular sounding bassline. For example, something like this is 'fat':
Where a bassline thats been shat all over with wideners and exciters loses that effect in a club environment, however dirty it sounds on your pc speakers or whatever.
Mate, I think it's funny that you mention my pc speakers since my hi-fi setup is pretty awesome.
Anyways, I'm not talking about a "dirty""filthy""datsik" bass, I'm talking about fat sounds. Wide souds. Roomfilling sounds.
This does not only apply to bass. Pads can be extremely fat without coming below 3kHz.
(Look up the term... The sample you provided could be described as "punch")
(Oh and, wideners are great for basses)
Re: WOBBLE BASS GUIDE
Posted: Fri Apr 23, 2010 12:55 pm
by Fdawg
i will probably get rinsed for asking this so I apologise in advance. I have been asking to make some backing music for a friends short film and he wants to use a "Brutal Electro" type of sound. I use reason so cant use Massive and the patch so just wondered if any had a tutorial or tips for making this kind of sound in reason 4.0
incoming.....
Re: WOBBLE BASS GUIDE
Posted: Sat Apr 24, 2010 1:38 am
by stappard
kejk wrote:
stappard wrote:
kejk wrote:
Brisance wrote:I'd say the opposite, recently I've found out, that less is more... A single saw wave, with light distortion through filters is much fatter than some complex patch..
TBH for best results FM is the way to go imo.
Different settings get different results.
I don't know what you describe as "fat" but it's usually a term to describe a sound being wide, huge chunk of the frequency spectrum.
Personally I find 'fat' to mean a muscular sounding bassline. For example, something like this is 'fat':
Where a bassline thats been shat all over with wideners and exciters loses that effect in a club environment, however dirty it sounds on your pc speakers or whatever.
Mate, I think it's funny that you mention my pc speakers since my hi-fi setup is pretty awesome.
Anyways, I'm not talking about a "dirty""filthy""datsik" bass, I'm talking about fat sounds. Wide souds. Roomfilling sounds.
This does not only apply to bass. Pads can be extremely fat without coming below 3kHz.
(Look up the term... The sample you provided could be described as "punch")
(Oh and, wideners are great for basses)
Sorry for the confusion, I wasn't specifically talking about your speaker set up or really saying you were wrong in any way, just offering my own opinion on what a 'fat' sound is. My point remains - Wide =/= Fat
Re: WOBBLE BASS GUIDE
Posted: Sat Apr 24, 2010 2:20 am
by deadly_habit
Fdawg wrote:i will probably get rinsed for asking this so I apologise in advance. I have been asking to make some backing music for a friends short film and he wants to use a "Brutal Electro" type of sound. I use reason so cant use Massive and the patch so just wondered if any had a tutorial or tips for making this kind of sound in reason 4.0
incoming.....
pull up trhe preset and emulate it in reason with similar settings and waveforms. subtractor would prolly be best bet.
Re: WOBBLE BASS GUIDE
Posted: Tue Apr 27, 2010 1:36 pm
by kejk
deadly habit wrote:
Fdawg wrote:i will probably get rinsed for asking this so I apologise in advance. I have been asking to make some backing music for a friends short film and he wants to use a "Brutal Electro" type of sound. I use reason so cant use Massive and the patch so just wondered if any had a tutorial or tips for making this kind of sound in reason 4.0
incoming.....
pull up trhe preset and emulate it in reason with similar settings and waveforms. subtractor would prolly be best bet.
I made a half decent combinator patch, I could up it if you want
Re: WOBBLE BASS GUIDE
Posted: Sun Jul 25, 2010 10:32 pm
by IanLongwell
I recently bought a dave smith prophet 08. Anyone know how to get the bass to wobble. Maybe i need to dive further into the user manual but its pretty brief. I can get many software synth to wobble well but having trouble starting a sound from scratch and applying the lfo... thanks
Re: WOBBLE BASS GUIDE
Posted: Mon Jul 26, 2010 12:04 am
by silkpantsman
would love tips on fm basslines if you got a chance deadly.
Re: WOBBLE BASS GUIDE
Posted: Sun Sep 12, 2010 4:44 pm
by gluckes
I would say:
sample and resample and reresample etc..
try to split those frequencys and widen them each their own way
you're high freqs might have to be widened with 16 voices and a stereo imager
while your lows should stay rather in the middle or otherwise.
i'm not an expert on this and i'm still practising myself,
but i've had some pretty good results.
you could also try to resample and split into your right,middle and left channel
cheers
edit: go to www.bluecataudio.com and look around.
there's an excellent pack of free vst's you can mess around with