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Re: Random Production Tips Thread™

Posted: Fri Dec 14, 2012 12:21 pm
by NinjaEdit
What if it were logically organised?

Re: Random Production Tips Thread™

Posted: Fri Dec 14, 2012 12:23 pm
by ehbes
Then it wouldn't be random...

Re: Random Production Tips Thread™

Posted: Fri Dec 14, 2012 1:26 pm
by magnetron_sputtering
Nessie wrote:-Use an EQ - Saturator chain on your drums (wish someone told me this a few years ago)
Good points, but do you do this on every track? Surely the saturator is more a of a creative element than a technical mixdown-making-good-sounding thing, no?

Re: Random Production Tips Thread™

Posted: Fri Dec 14, 2012 1:53 pm
by RmoniK
therapist wrote:This thread is stupid.

Good in theory, but actually terrible.
Please elaborate.

Re: Random Production Tips Thread™

Posted: Fri Dec 14, 2012 2:32 pm
by therapist
RmoniK wrote:
therapist wrote:This thread is stupid.

Good in theory, but actually terrible.
Please elaborate.
It started off really. There's some good stuff in here*. But a lot of these tips are really vague, completely subjective, have no context or are just illogical mix-wise. It is largely just a random list of the processing people have done on certain tracks with no mention of the style of music or the intended effect. I don't see how they are useful.

Yeah, there's a fine line between brain storming and a need of quality control.

*Bear in mind I hate everything and am too lazy to sift through all the crap to find the good bits.

Re: Random Production Tips Thread™

Posted: Fri Dec 14, 2012 7:20 pm
by Rappone
therapist or the rapist?

Or both?

Re: Random Production Tips Thread™

Posted: Sat Dec 15, 2012 12:00 am
by RmoniK
Rappone wrote:therapist or the rapist?

Or both?
Wow.. That's deep :o

Re: Random Production Tips Thread™

Posted: Thu May 02, 2013 4:20 pm
by pdomino
I think he's right imo, techniques and process information is all good but if it sounds good, it sounds good !

Re: Random Production Tips Thread™

Posted: Thu May 02, 2013 8:52 pm
by Icetickle
Find a friend to produce with, when there is more than one person It usually sounds much better. More ideas in the air = much more fun. :i:
RmoniK wrote:
Rappone wrote:therapist or the rapist?

Or both?
Wow.. That's deep :o
Deep indeed.

Re: Random Production Tips Thread™

Posted: Fri May 03, 2013 6:38 pm
by Scarcellex
Send kick and snare to a aux, slap a reverb on there with full wet and just a few ms of decay time and small room size. Compress the fuck out of it with distortions in between to taste. Towards the end of the chain eq out low and high frequencies, make a subtle roll off from 700-800 as your low and 1500-3000 as the high. Mix that in very lightly and it makes things sound HUGE!! same can be done to anything really. I like to automate the send levels to excite things in a certain space at specific times in the mix.

Re: Random Production Tips Thread™

Posted: Sat Jul 27, 2013 9:22 pm
by them
Scarcellex wrote:Send kick and snare to a aux, slap a reverb on there with full wet and just a few ms of decay time and small room size. Compress the fuck out of it with distortions in between to taste. Towards the end of the chain eq out low and high frequencies, make a subtle roll off from 700-800 as your low and 1500-3000 as the high. Mix that in very lightly and it makes things sound HUGE!! same can be done to anything really. I like to automate the send levels to excite things in a certain space at specific times in the mix.
makes sense nice! I did something similar to kicks recently (not as EQ) focused and it sounded not only more chunky but the reverb made the drum sound more authentic / live 8)

Re: Random Production Tips Thread™

Posted: Mon Aug 12, 2013 4:23 pm
by NinjaEdit
Motivation might be the number 1 thing.

Re: Random Production Tips Thread™

Posted: Mon Aug 12, 2013 4:37 pm
by kaili
you can get a noice shuffle using 1/4D or 1/8D (dotted) on hihats/shakers
adjust the the dry/wet to taste and ye
random tip but its all i can think of now and thats the point of this thread anyway right :cornlol:

Re: Random Production Tips Thread™

Posted: Wed Aug 14, 2013 1:18 pm
by RmoniK
the dry/wet of what...

Re: Random Production Tips Thread™

Posted: Wed Aug 14, 2013 1:20 pm
by JFK
RmoniK wrote:the dry/wet of what...
The delay plug in.

Re: Random Production Tips Thread™

Posted: Wed Aug 14, 2013 2:03 pm
by AxeD
I always put dry/wet on max, send on unity and adjust the level of the reverb or delay with the return.
That way you can adjust levels on the dry and wet signal separately.

Re: Random Production Tips Thread™

Posted: Wed Aug 14, 2013 2:29 pm
by JFK
AxeD wrote:I always put dry/wet on max, send on unity and adjust the level of the reverb or delay with the return.
That way you can adjust levels on the dry and wet signal separately.
Best way innit, most flexibilty.

Re: Random Production Tips Thread™

Posted: Wed Aug 14, 2013 3:39 pm
by Samuel_L_Damnson
kaili wrote:you can get a noice shuffle using 1/4D or 1/8D (dotted) on hihats/shakers
adjust the the dry/wet to taste and ye
random tip but its all i can think of now and thats the point of this thread anyway right :cornlol:
good on bongos too, but i would usually use a bit less delay (assuming you are on about delay you bludclart). if you are doing this its sometimes good to knock the delay (in milliseconds) up or down slightly to get a even more exaggerated shuffly thing happening.

Re: Random Production Tips Thread™

Posted: Wed Aug 14, 2013 3:57 pm
by Today
AxeD wrote:I always put dry/wet on max, send on unity and adjust the level of the reverb or delay with the return.
That way you can adjust levels on the dry and wet signal separately.

or keep the return at unity and adjust the send amount like a normal person?? :corntard: :6:

Re: Random Production Tips Thread™

Posted: Thu Aug 15, 2013 4:11 pm
by kaili
Sinestepper wrote:
kaili wrote:you can get a noice shuffle using 1/4D or 1/8D (dotted) on hihats/shakers
adjust the the dry/wet to taste and ye
random tip but its all i can think of now and thats the point of this thread anyway right :cornlol:
good on bongos too, but i would usually use a bit less delay (assuming you are on about delay you bludclart). if you are doing this its sometimes good to knock the delay (in milliseconds) up or down slightly to get a even more exaggerated shuffly thing happening.
lol wuz high when i wrote tht didnt realise i didnt put delay haha