Re: The Official Growl Bass Thread
Posted: Mon Nov 26, 2012 6:43 pm
It would be cool to hear this resampled & granulized.
worldwide dubstep community
https://www.dubstepforum.com/forum/
It would be cool to hear this resampled & granulized.
Just note it's not a bass demo, I'm showing the talking bit. The bass is just 3xoscmthrfnk wrote:It would be cool to hear this resampled & granulized.
Sounds really good for electro house! Mind sharing the patch?mthrfnk wrote:Fucking around earlier with Massive for the first time in a few weeks:
Soundcloud
Some nice sounds, needs more growl though I think.
Also got this WIP with a kind of growly/reesy bass:
Soundcloud
As always, if you want info just ask
Setting below:dotcurrency wrote:Sounds really good for electro house! Mind sharing the patch?mthrfnk wrote:Fucking around earlier with Massive for the first time in a few weeks:
Soundcloud
Some nice sounds, needs more growl though I think.
Also got this WIP with a kind of growly/reesy bass:
Soundcloud
As always, if you want info just ask
mthrfnk wrote:Setting below:dotcurrency wrote:Sounds really good for electro house! Mind sharing the patch?mthrfnk wrote:Fucking around earlier with Massive for the first time in a few weeks:
Soundcloud
Some nice sounds, needs more growl though I think.
Also got this WIP with a kind of growly/reesy bass:
Soundcloud
As always, if you want info just ask
http://i46.tinypic.com/10e0ppl.jpg
Have fun![]()
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Many thanks again!mthrfnk wrote:Yeah I just edited the link, idk why but tinypic is resizing it... lemme try somewhere else
http://www.pictureshack.us/images/26376_growl.png
Works
Anything with a bandreject filter - even automating a notch in an EQ would work.dotcurrency wrote:Many thanks again!mthrfnk wrote:Yeah I just edited the link, idk why but tinypic is resizing it... lemme try somewhere else
http://www.pictureshack.us/images/26376_growl.png
Works
What can I use as a substitute for biFilter2?
the bad mixdown kinda ruins itephyks wrote:Whoa...everyone...take a step back and listen to this tune.
I've never heard such wet & crunchy basses in my life. I've watched a few of Big Chocolates videos and he pretty much uses FM8 or Albino and resamples with distortion, then does some frequency sweeps for his growls. Mostly highpass sweeps I believe.
Yeah, here's the technique I talked about earlier in action.ephyks wrote:Whoa...everyone...take a step back and listen to this tune.
I've never heard such wet & crunchy basses in my life. I've watched a few of Big Chocolates videos and he pretty much uses FM8 or Albino and resamples with distortion, then does some frequency sweeps for his growls. Mostly highpass sweeps I believe.
I have to disagree with a lot of what you said tbh...mromgwtf wrote:Unless you're a genius with 10+ years experience with synthesis, don't use fm8. FM synthesis is fucking hard. In specification, massive is a subtractive synth. But in reality, no it isn't. It has many different knobs that create fm effect, + almost each wavetable in massive is a little fm8 patch. The PHASE option in modulation osc does phase modulation, which is almost the same as the so-called frequency modulation. FM8 uses phase modulation, not frequency modulation. The sine shaper doeslittlephase modulation too.
You can create such awesome complex fm-like basses in massive in MINUTES, you'd have to spent hours to get the same growls in fm8. If you're going to use fm8, you should know, you won't create a nice bass with a one instance of it. You have to layer 2 of them at least. It's like creating a complex bass in massive with one wavetable. I've made a kinda cool bass in massive I'd like to show you:
Soundcloud
It's not that great, but whatever. Soundcloud compression fucks it up a little bit.
The whole sounds comes from sine shaper, actually. Without it, the bass sounds like nothing, automating the drive in sine shaper gives you a lot of movoment, it's fm-ing the sound. Notch filters are cool too.
Well, I disagree with this. There are 82 different wavetables in massive. Each wavetable has it's 4 modes. So it's 328 different sounds. You can get around ~3 different sounds from each mode. (with carbon you can make like 50 of different sounds lol). So it's 984 different sounds already. You can select 3 oscillators in massive. So you can make 984^3 = 952763904 different sounds. Next. Processing. You can make like 98765498765948767345539 different effect chains. So you get - 952763904 * 98765498765948767345539 = 94100202184752529840123454624256 different sounds (the calculation is right). It's hard to get the same sound where you have 94100202184752529840123454624256 different sounds to "choose" from, eh?The flaw here is that most of the time stuff ends up sounding the same... because everyone's using the same fucking wavetables.
Yeah but you can tell it came straight from Massive. Of course no two sounds are exactly the same, but they can sound very similar.mromgwtf wrote:Well, I disagree with this. There are 82 different wavetables in massive. Each wavetable has it's 4 modes. So it's 328 different sounds. You can get around ~3 different sounds from each mode. (with carbon you can make like 50 of different sounds lol). So it's 984 different sounds already. You can select 3 oscillators in massive. So you can make 984^3 = 952763904 different sounds. Next. Processing. You can make like 98765498765948767345539 different effect chains. So you get - 952763904 * 98765498765948767345539 = 94100202184752529840123454624256 different sounds (the calculation is right). It's hard to get the same sound where you have 94100202184752529840123454624256 different sounds to "choose" from, eh?The flaw here is that most of the time stuff ends up sounding the same... because everyone's using the same fucking wavetables.
I get that you're trying to prove a point, but if the sounds are so vastly different, why is it that so many people end up generating the same half assed "yoy" or "argh" noises with Massive. In general you're not going to make that many different decent basses from Massive because half the wavetables/mode combo's simply sound crap if used to make basses/midrange and so people end up turning to the same wavetables and modes, time and time again. Like I've mentioned before, I've found myself recently just coming across more and more new tracks with similar synth work that's blatantly straight out of Massive, especially with newer brostep/electro.mromgwtf wrote:Well, I disagree with this. There are 82 different wavetables in massive. Each wavetable has it's 4 modes. So it's 328 different sounds. You can get around ~3 different sounds from each mode. (with carbon you can make like 50 of different sounds lol). So it's 984 different sounds already. You can select 3 oscillators in massive. So you can make 984^3 = 952763904 different sounds. Next. Processing. You can make like 98765498765948767345539 different effect chains. So you get - 952763904 * 98765498765948767345539 = 94100202184752529840123454624256 different sounds (the calculation is right). It's hard to get the same sound where you have 94100202184752529840123454624256 different sounds to "choose" from, eh?The flaw here is that most of the time stuff ends up sounding the same... because everyone's using the same fucking wavetables.