Resample!?
Posted: Wed Dec 02, 2009 3:33 pm
How does resampling actually help make your sounds better?
I tried the search function and got nothin'.
I tried the search function and got nothin'.
like thismoki wrote:How does resampling actually help make your sounds better?
I tried the search function and got nothin'.
Lies. Lies. Lies.moki wrote:How does resampling actually help make your sounds better?
I tried the search function and got nothin'.
'knew it. was just restraining myself for once...drokkr wrote: 4 seconds that took.
I thought you would have beaten me to itmico viejo wrote:'knew it. was just restraining myself for once...drokkr wrote: 4 seconds that took.
As mentioned already, bouncing down to audio saves processing power. This is very handy on complex projects.jargs wrote:Why would bouncing the sound down make any differance to the sound? Why not just pile a shit load of FX onto the channel?
well I looked through a bunch and got nothin' so it's not lies.drokkr wrote:Lies. Lies. Lies.moki wrote:How does resampling actually help make your sounds better?
I tried the search function and got nothin'.
http://www.dubstepforum.com/for-those-w ... resampling
4 seconds that took.
thats about the size of it. real world examples would be reverse reverb, spliting a bass with sends,effecting each and resampling back together.... its just another tool to use in your producer trick bag.gravity wrote:it doesnt necessarily make your sounds better, but with resampling you can do things that you cant with synthesis alone e.g. reverse your sound, put loops in it, time stretch it, chop it up, etc. not to mention that pitching sounds different on samples than on synths and any effects you have applied will also be pitched where they would not normally.
So it doesn't make a differance to the sound...drokkr wrote:As mentioned already, bouncing down to audio saves processing power. This is very handy on complex projects.jargs wrote:Why would bouncing the sound down make any differance to the sound? Why not just pile a shit load of FX onto the channel?
jargs wrote:So it doesn't make a differance to the sound...drokkr wrote:As mentioned already, bouncing down to audio saves processing power. This is very handy on complex projects.jargs wrote:Why would bouncing the sound down make any differance to the sound? Why not just pile a shit load of FX onto the channel?
depnds on the plugins and their engines for handling itjargs wrote:So it doesn't make a differance to the sound...drokkr wrote:As mentioned already, bouncing down to audio saves processing power. This is very handy on complex projects.jargs wrote:Why would bouncing the sound down make any differance to the sound? Why not just pile a shit load of FX onto the channel?
Say it aint somico viejo wrote: 'knew it. was just restraining myself for once...