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Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 1:41 am
by fudge-1337
just wanted to ask this question, i been making dubstep for a while and i got a good grapse on how to use snyths, LFO's, all the wonderful vsts available such as dist, crush and others. what i've been doing atm is playing around with puting envelopes on fm, hitting in the middle of my wobbles and such, modulation on crush at certain points of my sound, fast formant modulation in my wobble and other things, wat i wanna ask is are there any techneques in which you guys ( or girls ;) ) use that i am not aware of? not just modulation but anything including within the synth, Fx's or some other thing i dont know about. anything wud be nice, thanks!! :)

Re: Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 1:44 am
by Echoi
id have to say resampling, heres a good thread about it, though mostly aimed at reece basses. but still an informative read

http://www.dogsonacid.com/showthread.ph ... e+tutorial

Re: Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 1:47 am
by Astral
That's the wonderful thing about creation, there are endless ways to go about things. Just try everything and anything, you're never going to get the same result, send your signal's all over the place, use a completely unorthodox bus setup, mix your bass signal with a flanger set to go off on when a controller hit's a certain level, Layer really insignifigant samples until you have a headroom-filling beast of a bassline, resample your bass, throw it in a granulizer, resample again, etc etc etc etc

Possibilities are endless.

Re: Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 4:48 am
by tripaddict
the search box is at the top of the page ^^ ;)

Re: Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 8:40 am
by Tangka
think of every wub/wob/whup/whip as its own sound. create a bunch and just start arranging them with different rhythms and melodies.

this could be considered resampling but there are many options

i get one bass synth starting off on a down sweep on the lfo cutuff and then clone it and set that one to start at an up sweep. then i play tag with them and make more and keep going.

etc.

Re: Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 9:21 am
by narcissus
Tangka wrote:think of every wub/wob/whup/whip as its own sound. create a bunch and just start arranging them with different rhythms and melodies.

this could be considered resampling but there are many options

i get one bass synth starting off on a down sweep on the lfo cutuff and then clone it and set that one to start at an up sweep. then i play tag with them and make more and keep going.

etc.
huh! cool post.

Re: Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 9:56 am
by kejk
You could assign a low frequency oscillator to your low pass filter cutoff point!!!

This is dubstep, you can only play the black notes on your keyboard.

Re: Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 10:08 am
by Freshman
Try inverting the LFO signal here and there for extra variation!

Re: Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 10:30 am
by kejk
oh my friggety giggety google!!!!!!!!

YOU CAN MAKE INSAEN BAZLINES WITH YOUR AMP ENVELOPE SUSTAIN ALL THE WAY UP¬!!

Re: Advance bass techneques - please share :)

Posted: Thu Jan 28, 2010 2:55 pm
by zion cluster
Get a basic bass sound and line going. Write 4-8 bars, then render to audio.
Change the parameters of the synth, (different waveform/fx/filter/modulation) and/or change the phrase. Change it enough to make it interesting, but keep it relevant to the original. Render the variation to audio
Change again, render, repeat.

Soooo many possibilities when you have lots of variations in audio: Put the variations on different tracks and effect them differently, pan them to oppositie sides or send them flying everywhere. Keep them on the same track and crossfade. Reverse some. Buss them, split the frequencies, effect the bands seperately, render again, chop again.

Get familiar with rendering sections of audio from your synths and then re-importing them into your track as audio or in a sampler. IMHO this is the number 1 way to make your tracks unique and find you own sound.