best way to slice loops together in fl?

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Frodo Bassbins
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best way to slice loops together in fl?

Post by Frodo Bassbins » Thu Apr 15, 2010 11:03 pm

what would be the best way to slice loops together in fl? and by best i mean most precise
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Re: best way to slice loops together in fl?

Post by mc wayne » Thu Apr 15, 2010 11:05 pm

ditch fail-loops and use renoise instead?
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silentk
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Re: best way to slice loops together in fl?

Post by silentk » Thu Apr 15, 2010 11:07 pm

You mean cut up two loops and join the peices?

I would drop them both into the playlist, zoom in nice and close, turn on snap to like, 1/2 or 1/4 step then use the cut tool to cut them up and move the slices about.

If you wanna be real precise you could put the loops into edison, cut them really precisely with 'snap to zero crossings' on then drag the slices from edison into the playlist
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Re: best way to slice loops together in fl?

Post by 3za » Thu Apr 15, 2010 11:09 pm

SliceX
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Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.

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Re: best way to slice loops together in fl?

Post by mc wayne » Thu Apr 15, 2010 11:09 pm

he's talkin about slicing up breakbeats
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Re: best way to slice loops together in fl?

Post by silentk » Thu Apr 15, 2010 11:11 pm

3za wrote:SliceX
I've never actually used this, but then again i don't really do a lot of loop slicing so i don't really have much need for it, or am i underestimating it's capabilities?
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Re: best way to slice loops together in fl?

Post by Frodo Bassbins » Thu Apr 15, 2010 11:12 pm

no actually im talkin about slicin up a bassline
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Re: best way to slice loops together in fl?

Post by mc wayne » Thu Apr 15, 2010 11:17 pm

Frodo Bassbins wrote:no actually im talkin about slicin up a bassline
have you tried putting a donk on it?
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Re: best way to slice loops together in fl?

Post by meer » Thu Apr 15, 2010 11:18 pm

Slicex.. or Edison, kind of depends on what you have planned for it and how you want to do it.

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Re: best way to slice loops together in fl?

Post by 3za » Thu Apr 15, 2010 11:20 pm

silentk wrote:
3za wrote:SliceX
I've never actually used this, but then again i don't really do a lot of loop slicing so i don't really have much need for it, or am i underestimating it's capabilities?
it does all of my slicing needs. its a bit like if edison and the fl slicer had a love child. next time you want to chop some thing up, open it up and have a play.
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Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.

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Re: best way to slice loops together in fl?

Post by silentk » Thu Apr 15, 2010 11:28 pm

3za wrote:
silentk wrote:
3za wrote:SliceX
I've never actually used this, but then again i don't really do a lot of loop slicing so i don't really have much need for it, or am i underestimating it's capabilities?
it does all of my slicing needs. its a bit like if edison and the fl slicer had a love child. next time you want to chop some thing up, open it up and have a play.
I will do, cheers for the heads up ;)
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Re: best way to slice loops together in fl?

Post by nowaysj » Fri Apr 16, 2010 2:03 am

For a lot of stuff, I just slice it up in the playlist. If I wanna be precise, I up the PPQ of the project to 960 ppq. This will give you individual cycles in the playlist. Just turn off snap, and you can slice extremely closely, keeping your transients and hitting your zero crossings.

SliceX is ridiculously powerful. If I was a breakbeat person, I'd use nothing else.
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3za
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Re: best way to slice loops together in fl?

Post by 3za » Fri Apr 16, 2010 10:30 pm

nowaysj wrote:For a lot of stuff, I just slice it up in the playlist. If I wanna be precise, I up the PPQ of the project to 960 ppq. This will give you individual cycles in the playlist. Just turn off snap, and you can slice extremely closely, keeping your transients and hitting your zero crossings.
one thing i have allways wanted to be able to do in fl is, to be able to zoom in more on the playlist. what dose PPQ mean? and how do i change it?

looks like i need to RTFM again.

tanks man.
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Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.

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Re: best way to slice loops together in fl?

Post by meer » Fri Apr 16, 2010 11:43 pm

options... project general settings. PPQ means pulses per quarter, it's the resolution of the sequencer. Usually they're called ticks as well, the ppq is how many ticks are in one quarter note, and ever note must begin and end on a different tick.

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Re: best way to slice loops together in fl?

Post by 3za » Sat Apr 17, 2010 12:07 am

meer wrote:options... project general settings. PPQ means pulses per quarter, it's the resolution of the sequencer. Usually they're called ticks as well, the ppq is how many ticks are in one quarter note, and ever note must begin and end on a different tick.
thank you.
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Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.

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Re: best way to slice loops together in fl?

Post by Lethargik » Sat Apr 17, 2010 12:30 am

mc wayne wrote:ditch fail-loops and use renoise instead?
:w:

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Re: best way to slice loops together in fl?

Post by jaydot » Sat Apr 17, 2010 7:30 am

Bounce and export accordingly to Ableton and slice to Midi?
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Re: best way to slice loops together in fl?

Post by LFpHUNK » Sat Apr 17, 2010 8:53 am

mc wayne wrote:ditch fail-loops and use renoise instead?
ur fail
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Re: best way to slice loops together in fl?

Post by j_one » Sat Apr 17, 2010 11:24 am

I use SliceX alllll the time. It's sick for cutting up vocal samples.

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Re: best way to slice loops together in fl?

Post by nothingno » Sat Apr 17, 2010 1:42 pm

Everyone seems to forget about Direct Wave. It is a great sampler for cutting up different loops and break beats.

Renoise is a great program but when I'm working in FL i find that the mix between Direct Wave and SliceX gives you as much control over loops as Renoise does :)

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