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Press-Kamel 320 unfinished

Posted: Fri Mar 16, 2007 5:16 pm
by press
editted: finished-er-ish version up in the audio section. fyi.


mods delete if you want.

Posted: Fri Mar 16, 2007 5:59 pm
by cb_db
I think cutting the intro in half wouldn't hurt. It drops at about 1:45. Mixing it, I would get annoyed waiting that long, lol.

It doesn't necessarily need more sounds. It's sounding pretty full, but once you expand it, you may want it to progress to where there's some subtle differences as it goes along.

Can't comment on sub, shitty speakers.

The amen and high hats blend together well at this point, I think. The shuffle carries it nicely, in my opinion. I personally like prominent high hats, but I don't think it totally necessary to bring them up.

This tune is wicked so far!!! I'm feeling it!

Posted: Fri Mar 16, 2007 6:06 pm
by press
^ thanks !!!

Posted: Fri Mar 16, 2007 8:10 pm
by octave_noize
I agree with cB about maybe cuttin down the intro..im pretty bad for makin them pretty long..but yeh maybe cut it down like someone said to me for myspace purposes and then i guess, maybe if u were playing it out u could use the longer version. Got a nice atmosphere goin on, i dont think theres any need for any other fx, all flows pretty good. The kit sounds mixed pretty good, cant comment to much cuz im listenin on laptop speakers..
but good stuff

Posted: Fri Mar 16, 2007 8:31 pm
by press
^thanks i apreciate the time you took to comment.

intro is gonna be 32 bars. gonna expand it and do more dramatic drum edits and i think im gonna be set.

im glad more than one perosn has said no need for more sounds cuz i would have crammed more shit in there otherwise..got a nasty habit of that. thanks!

Posted: Mon Mar 26, 2007 3:06 am
by rob noble
nice one Press! Seattle has been infected BOH!

Posted: Mon Mar 26, 2007 7:21 pm
by press
rob noble wrote:nice one Press! Seattle has been infected BOH!
thanks for checking rob!....peep www.myspace.com/presssblvl
for the most recent pretty much done version...


theres also a thread in the audio section that i made when i finshed it. ;)