Weird distortion/FX on hats at certain points

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amphibian
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Weird distortion/FX on hats at certain points

Post by amphibian » Fri Nov 26, 2010 12:25 am

Hey all.

When I play my track in logic pro or what-have-you, it sounds fine, but when I export it, some hats at random points in the tune (I'm sure it's not random at all) have this weird effect. I assume this is what people refer to as phasing, and what is the best way to handle this? Do i need to notch out frequencies out of basslines.etc. where my hats sit? I haven't seen anyone actually recommend this before so wondering maybe there's something else I'm doing wrong?
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Wrigzilla
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Re: Weird distortion/FX on hats at certain points

Post by Wrigzilla » Fri Nov 26, 2010 3:28 am

No idea bruv, if it's phasing you should be able to hear it while the project is playing in logic.
-q-

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JFK
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Re: Weird distortion/FX on hats at certain points

Post by JFK » Fri Nov 26, 2010 12:21 pm

Upload a sample for us to hear bruv 8)

JBE
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Re: Weird distortion/FX on hats at certain points

Post by JBE » Fri Nov 26, 2010 12:30 pm

Most of the time it's due to compression of the exporting. If you export into MP3, the mp3 is going to compress a lot of the audio which can cause a lot of problems with frequencies. I have it happen a lot to me when I upload stuff to soundcloud. I haven't actually figured it out entirely, or how to really prevent it. Try exporting to higher quality as much as possible. Generally with mp3 320 is as high as you ever need to go. Try exporting to wav or something, and see if the problem still persists. From what you're explaining, it definitely sounds like an exporting problem.

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Re: Weird distortion/FX on hats at certain points

Post by drokkr » Fri Nov 26, 2010 12:44 pm

Harmonic distortion. It shouldn't be there when you export the wav. The slight compression of going to 320 might be causing this...

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antics
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Re: Weird distortion/FX on hats at certain points

Post by antics » Fri Nov 26, 2010 1:52 pm

If I remember correctly this topic was once brought up and the solution suggest was just to tweak some (random) parameters very slightly, so that the distortion dissappears without affecting your sound too much

cahrlibrown
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Re: Weird distortion/FX on hats at certain points

Post by cahrlibrown » Sat Sep 03, 2011 11:23 pm

I think why people never mention the hat and bass, and other more unique barriers to the production of the frequency of conflict between the reason is because the production of dubstep music in an ideal formula for every DSF production.
Last edited by cahrlibrown on Mon Sep 05, 2011 6:37 pm, edited 1 time in total.

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Manic Harmonic
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Re: Weird distortion/FX on hats at certain points

Post by Manic Harmonic » Sun Sep 04, 2011 8:07 am

did you try exporting it as a wav to see if it sounds good like that? I'd check the settings you're using for the mp3. I did a lot of research on the best way to export mp3's and I have it set to VBR, filter frequencies below 10 hz unchecked (since I'm sure you're already cutting those anyway), and joint stereo. You could try bouncing it in real time too, maybe with a 2nd cycle pass. I would only tweak the parameters as a last resort.
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Toric
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Re: Weird distortion/FX on hats at certain points

Post by Toric » Sun Sep 04, 2011 8:42 am

Please post a sample so we can correctly diagnose your problem!

Or dropbox me the project file so I can take a look at it.

-T

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atticuh
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Re: Weird distortion/FX on hats at certain points

Post by atticuh » Sun Sep 04, 2011 12:35 pm

amphibian wrote:Hey all.

When I play my track in logic pro or what-have-you, it sounds fine, but when I export it, some hats at random points in the tune (I'm sure it's not random at all) have this weird effect. I assume this is what people refer to as phasing, and what is the best way to handle this?
There could be a variety of issues that are causing your problem, but I'll suggest something a little different. :D
If you're in the process of mastering, watch your dither settings, as some of the noise shaping options on some post-processing VST's cause small artifacts/blips/other noises on certain samples.

amphibian wrote:Do i need to notch out frequencies out of basslines.etc. where my hats sit? I haven't seen anyone actually recommend this before so wondering maybe there's something else I'm doing wrong?
Apply everything you know about mixing/managing frequencies and apply it to every instrument. The question you should be asking is, "Are my hats sitting in a frequency range which is also occupied by any instrument?" Whether its a bass synth, a lead, or even other percussion samples, if they're in the same freq range, expect to notch EQ the tracks or at the very least apply inconspicuous side-chain compression.

I think part of the reason why people never mention frequency clashes between hats and basses, as well as other more unique obstacles in production, is because in the "ideally produced dubstep song" as per "DSF formula" to production, you wouldn't have a bass which would extend that far up the frequency spectrum; however, in the real world, where artists typically do not have a sub bass sitting exactly between 20hz to 65hz, you'll have to start applying all those nifty mixdown tricks, talked about on these forums, to not only the situations in which they're often mentioned, but also outside of those "typical" situations.

My 2 cents really.
Keep the good work coming, pHybian. 8)
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Re: Weird distortion/FX on hats at certain points

Post by Teknicyde » Mon Sep 05, 2011 2:24 am

JBE wrote:Generally with mp3 320 is as high as you ever need to go.
:a:

320kbps is as high as the MP3 file format can handle.

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amphibian
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Re: Weird distortion/FX on hats at certain points

Post by amphibian » Mon Sep 05, 2011 8:09 am

lol wow - this old, oild thread was brought up by someone saying spam. lol. Thanks everyone :P
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Re: Weird distortion/FX on hats at certain points

Post by atticuh » Mon Sep 05, 2011 9:06 am

amphibian wrote:lol wow - this old, oild thread was brought up by someone saying spam. lol. Thanks everyone :P
Oops. Didn't check the date on the initial thread. What was the solution to your problem originally?
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Re: Weird distortion/FX on hats at certain points

Post by Sparxy » Mon Sep 05, 2011 9:25 am

atticuh wrote:
amphibian wrote:lol wow - this old, oild thread was brought up by someone saying spam. lol. Thanks everyone :P
Oops. Didn't check the date on the initial thread. What was the solution to your problem originally?
Yeah also intrigued to know what caused this, and how you fixed it :W:

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atticuh
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Re: Weird distortion/FX on hats at certain points

Post by atticuh » Mon Sep 05, 2011 3:43 pm

I've had it happen to me, but not from the rendering process alone. Usually, SC compression likes to mess with my percussion samples, and I'm not really sure how to get around that. :x
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