using basslines in audio question
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using basslines in audio question
people that resample or use just use audio for midranged basslines, When your bouncing out basslines ( I have been bouncing basslines before processing them) but if your doing what i'm doing, does everyone bounce like every speed like 1/1, 1/2, 1/4, 1/8 etc or do you guys do something different that could help and also do you guys bounce down different notes or one note?
Mostly i want insight on how people do this since i've been getting into it recently and seems very much to bounce so much.
			
			
									
									
						Mostly i want insight on how people do this since i've been getting into it recently and seems very much to bounce so much.
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				REAP3RMusic
 - Posts: 85
 - Joined: Fri Nov 19, 2010 7:10 pm
 
Re: using basslines in audio question
Best way to do it is bounce them out after processing. Makes it easier to automate.
			
			
									
									collective wrote:hasezwei wrote:fastfoodish? i work at burger king and have no idea wtf you mean by thatLdizzy wrote: skrillex does very fast-foodish synthesis... so i dont even doubt it...
maybe thats why you work at burger king
Re: using basslines in audio question
i always doubt bouncing out after processing since, much of the brostep im trying to make has a bunch of switch ups and if 2 synths sound very opposite, it makes it harder to transition. I don't know if its because im not experienced enough to make good sounding transitions or im just a completely missing something.
			
			
									
									
						- 
				REAP3RMusic
 - Posts: 85
 - Joined: Fri Nov 19, 2010 7:10 pm
 
Re: using basslines in audio question
Well when you process do you split the frequencies?
			
			
									
									collective wrote:hasezwei wrote:fastfoodish? i work at burger king and have no idea wtf you mean by thatLdizzy wrote: skrillex does very fast-foodish synthesis... so i dont even doubt it...
maybe thats why you work at burger king
Re: using basslines in audio question
nah i usually get better results just eq'ing and not splitting the frequencies. If i were to bounce down all my presets and process them before bouncing. If i were to try to make some siwtch ups and such, it would sound unatural. Maybe im not smart with audio. Maybe i'm doing something wrong like stated.REAP3RMusic wrote:Well when you process do you split the frequencies?
Re: using basslines in audio question
Here's how I do it: one long note with lotsa processing etc.  Load into sampler and then env/LFO to filter cutoff.  Copy sampler and then apply different settings for transitions, change how much the filter opens up etc.
			
			
									
									
						Re: using basslines in audio question
hmm I see. I'm just afraid of processing before bouncing since different sounds will interact weird to each other during the switch. other than this talk about processing before and after if I were to bouncy before processing what would be a good way of bouncing different speeds and different notes. doing them all individually or does anyone have different techniques
			
			
									
									
						Re: using basslines in audio question
i heard that people like excision and downlink and people like that bounce their synths and stuff before processing. Now are they boucning down this huge bassline that could be 4 bars long or something else.  I don't understand are they boucing different speeds of the same sound and working them all the same or something else.  Mostly im trying to find a new way to work with basslines since my last wip im working on maxed me out with only 3 instances of massve -.-
			
			
									
									
						Re: using basslines in audio question
I don't resample, but I imagine for your wobble, rather than running an lfo and sampling several speeds, you could Take a sample of a long note with an opening filter, play with the filters/lfo so that it opens quickly depending on the speed you're going for ( say a bar, or a beat even), and then rather than doing a long note, or worrying about automation, just do multiple midi notes on beat for the wobble, if done correctly you'll have a very bar9 tightness on your wobble sounds and if you're cheeky can probably squeeze anything from 1-64th notes out of it that way pretty decently, also gives you more control over individual bits. 
Besides fuck wobbles, mayne, all about them bass cannons.
			
			
									
									Besides fuck wobbles, mayne, all about them bass cannons.
A conglomeration of my old tearout tunes I like, and my new ones I don't 
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Re: using basslines in audio question
I would be making bass cannons if I was goodKes-Es wrote:I don't resample, but I imagine for your wobble, rather than running an lfo and sampling several speeds, you could Take a sample of a long note with an opening filter, play with the filters/lfo so that it opens quickly depending on the speed you're going for ( say a bar, or a beat even), and then rather than doing a long note, or worrying about automation, just do multiple midi notes on beat for the wobble, if done correctly you'll have a very bar9 tightness on your wobble sounds and if you're cheeky can probably squeeze anything from 1-64th notes out of it that way pretty decently, also gives you more control over individual bits.
Besides fuck wobbles, mayne, all about them bass cannons.
I can't drop links since I'm on my iPhone but sone examples of the style I'm going for is like dodge and fuski. and another example is all of bare songs. I know they he got some techniques from mark instinct but it almost sounds like theirs one wobble and like 25 stabs and fx's
Re: using basslines in audio question
A lot of the time things are exactly what they appear to be.Mannyyyyy wrote:I would be making bass cannons if I was goodKes-Es wrote:I don't resample, but I imagine for your wobble, rather than running an lfo and sampling several speeds, you could Take a sample of a long note with an opening filter, play with the filters/lfo so that it opens quickly depending on the speed you're going for ( say a bar, or a beat even), and then rather than doing a long note, or worrying about automation, just do multiple midi notes on beat for the wobble, if done correctly you'll have a very bar9 tightness on your wobble sounds and if you're cheeky can probably squeeze anything from 1-64th notes out of it that way pretty decently, also gives you more control over individual bits.
Besides fuck wobbles, mayne, all about them bass cannons.![]()
I can't drop links since I'm on my iPhone but sone examples of the style I'm going for is like dodge and fuski. and another example is all of bare songs. I know they he got some techniques from mark instinct but it almost sounds like theirs one wobble and like 25 stabs and fx's
If you've got a lead follow it.
A conglomeration of my old tearout tunes I like, and my new ones I don't 
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Re: using basslines in audio question
maybe that what it really is. then I née to really step up my sound design game.
			
			
									
									
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				Falconthefirst
 - Posts: 40
 - Joined: Sun Jun 13, 2010 7:33 pm
 
Re: using basslines in audio question
You could sample a few LFO speeds, or alternatively you can just get one and cut it up & timestretch it to different speeds. It can create pretty interesting sounds. Usually when I give the bass a pretty fast LFO like 1/16 it kinda ruins the sound... can't explain it but the bass just loses its tonality. But if you bounce and cut out a small segment of the bass and repeat that to the 1/16 speed it still has that gritty sound.
			
			
									
									
						Re: using basslines in audio question
i have definetly noticed that, when any basslines go way to fast over 1/16 or just /16 it losses its sound almost and just sounds weirdFalconthefirst wrote:You could sample a few LFO speeds, or alternatively you can just get one and cut it up & timestretch it to different speeds. It can create pretty interesting sounds. Usually when I give the bass a pretty fast LFO like 1/16 it kinda ruins the sound... can't explain it but the bass just loses its tonality. But if you bounce and cut out a small segment of the bass and repeat that to the 1/16 speed it still has that gritty sound.
Re: using basslines in audio question
so do most of you guys liek to process your bassline first then throw it in a sample and filter/LFO it after? ive never tried it this way but that sounds like it could be a pretty good way as you could do all the automation with an already processed sound and not have to alrady have to seperately process all the dif LFO speeds. Btw what filters are u guys using for this?
			
			
									
									
						Re: using basslines in audio question
I think I'm finally getting the hang of it now. mostly today I bounced down all my pacthes as a 2 bar loop and I made 2 .wavs one is the original and their could be a couple different versions since lfo sore might change and then the second .wav is the audio file but with loads of effects and processing. so much more fun now to see how you can visually see your synths and chop your baselines anywhere. the only problem I have with it is I'm not a well with audio as midi and I feel a little confined and the quality seems bad compared to midi. 
any tips on making your audio work out in your workflow or is it just trial and error?
			
			
									
									
						any tips on making your audio work out in your workflow or is it just trial and error?
Re: using basslines in audio question
anyone ever experienced that sort of problem that the quality and transitioning from sound to sound is harder in audio then in midi?
			
			
									
									
						Re: using basslines in audio question
the song below is a song i made by bouncing my massive midi notes into audio and then chopping them up and moving them around. on my actual soundcloud page there are 2 more like this. ive had alot of fun but it gets tricky if you want to have a seperate sub bass.
			
			
									
									
						- lyons238
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Re: using basslines in audio question
@Blanx: that sounds good dude. so you sampled the sub bass in with the massive patch? or you dont have a seperate sub bass and its just the massive patch? also did you process before or after resampling? and did you use the lfo on a sampler or did you resample different speeds?
@ Mannnny: i have these same concerns as you my dude. so glad you asked this. im hoping someone could shed some more light on methods though. i wish someone would make a video of how they resample, chop, and form their basslines
			
			
									
									@ Mannnny: i have these same concerns as you my dude. so glad you asked this. im hoping someone could shed some more light on methods though. i wish someone would make a video of how they resample, chop, and form their basslines
Re: using basslines in audio question
i def think this is personal preference/trial and error for your own workflow... but i will say that most of the bigger name guys that i know are bouncing down full bars/2 bars/4 bars of HEAVILY PROCESSED sounds. then processing/editing further once its in audio. i do pretty much the same thing... sometimes i will do big one note bounces to audio and then load that sound into a sampler and work further... 
doing single notes and various speeds of LFO for each note would really only be useful if you are loading all of those different things into a sampler and sequencing out your bassline that way, but for working with audio i think you are much better off working in 1 bar or 2 bar loops.
thinking of it like recording guitars or vocals.. you cut guitar or vocals parts in bulk. way more than you need, lots of different performances.... then you go back and comp together the parts you like and edit further. doesnt make as much sense or flow as well to sing one word at a time.
for transitions, i think its def a little tougher to make smooth transitions and switch ups in audio, but there is no reason you cant go back and create/bounce a sound just for a transition. just save your settings that you use when you bounce, and you can go back and create more things as needed.
			
			
									
									doing single notes and various speeds of LFO for each note would really only be useful if you are loading all of those different things into a sampler and sequencing out your bassline that way, but for working with audio i think you are much better off working in 1 bar or 2 bar loops.
thinking of it like recording guitars or vocals.. you cut guitar or vocals parts in bulk. way more than you need, lots of different performances.... then you go back and comp together the parts you like and edit further. doesnt make as much sense or flow as well to sing one word at a time.
for transitions, i think its def a little tougher to make smooth transitions and switch ups in audio, but there is no reason you cant go back and create/bounce a sound just for a transition. just save your settings that you use when you bounce, and you can go back and create more things as needed.
RYLE 
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