Perc sounds which aren't actually drums
Posted: Mon May 09, 2011 10:30 pm
The other day I was listening to Murcof, and he uses a lot of percussion sounds which aren't really much like any real percussion instrument. An example is in the tune below - the sound first heard at roughly 1:33 which has an almost wood-blockish quality to the attack, but then a metallic sort of sustain.
I've been trying to make these kinds of sounds, and I've had some success with very short attack and decay on amp and filter envelopes, but to make a really percussive sound, the latter part has to be too quiet/filtered to have a nice sustain.
So my question's are: what properties make a sound percussive? Can I make any synth sound I choose into a percussion sound by fiddling with the envelopes? And how can I make a sound percussive at the start, but still audible and interesting when sustained?
His production is unreal, the drop at 6:13 is so cool.
I've been trying to make these kinds of sounds, and I've had some success with very short attack and decay on amp and filter envelopes, but to make a really percussive sound, the latter part has to be too quiet/filtered to have a nice sustain.
So my question's are: what properties make a sound percussive? Can I make any synth sound I choose into a percussion sound by fiddling with the envelopes? And how can I make a sound percussive at the start, but still audible and interesting when sustained?
His production is unreal, the drop at 6:13 is so cool.