Did a search and a DSF Google search and couldn't find this, so here it is:
cool idea, terrible song
Re: Controlling Massive Patches VIA Xbox Connect
Posted: Fri Jun 03, 2011 8:08 pm
by drake89
my friend wrote a drum and piano program for it. It's called Kinect by the way. and his program is still in Alpha...
Re: Controlling Massive Patches VIA Xbox Kinect
Posted: Sat Jun 04, 2011 4:52 am
by nowaysj
Kinect needs to go 2.0 yo bro. Just terribly inaccurate.
Re: Controlling Massive Patches VIA Xbox Kinect
Posted: Sat Jun 04, 2011 10:13 am
by Filthzilla
Haha this is dope.
Re: Controlling Massive Patches VIA Xbox Kinect
Posted: Sat Jun 04, 2011 1:34 pm
by BevOh
Haha i would have so much fun with this...
Re: Controlling Massive Patches VIA Xbox Kinect
Posted: Sat Jun 04, 2011 2:11 pm
by bassinine
midi theremin, huh.
what would be cool is if something was set up so when people were dancing - each step or harsh/jerky movement made by the dancer will be seen by the theremin/kinect and will trigger the next note in an arpeggio.
Re: Controlling Massive Patches VIA Xbox Kinect
Posted: Sun Jun 05, 2011 5:21 pm
by djdeadb3ats
looks like hes doing some chick and spanking her ass ,cool but i dont think it has any practical use
Re: Controlling Massive Patches VIA Xbox Kinect
Posted: Sun Jun 05, 2011 6:19 pm
by Phase Down
I think thats pretty crazy tbh
Re: Controlling Massive Patches VIA Xbox Kinect
Posted: Mon Jun 06, 2011 6:45 am
by wub
There was an old CM issue where this discussed turning a Wii controller into a wireless MIDI interface, will try and source the PDF.
Re: Controlling Massive Patches VIA Xbox Kinect
Posted: Mon Jun 06, 2011 6:56 am
by Electric_Head
I use the Drum set from Guitar Hero to trigger midi with Reatrigger.
Fun Fun
reatrigger and kinect also works.
Re: Controlling Massive Patches VIA Xbox Kinect
Posted: Mon Jun 06, 2011 7:41 am
by poundcake42
If this was actually developed further, I think it'd be a cool little extra for random live sets xD
nowaysj wrote:Kinect needs to go 2.0 yo bro. Just terribly inaccurate.
this. anything people are going to do with this version of kinect is basically just going to sit in the "interesting", as opposed to useful, category. microsoft had to scale down the kinect tech for release to the market so they could keep the cost low.