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Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 8:32 am
by horseless777
As far as I understand, the SNES has no digital synthesizer in it and it's a straight up sampling synth. And that the samples are loaded into the ram from the cartridge. Well that brings me onto this: what in the world did these companies use as the initial sound sources?

Did they use regular, commercial synthesizers like old Korg, Roland, and Yamaha synths? I'm guessing if that holds true, that they probably also used drum modules from Alesis, Roland, etc. Or, they might have even made their own drum samples.

If they did use all that I listed above, it would most likely be pretty hard to tell what they used since 1) the sound has gone through major down conversion and quality loss, and 2) the sounds were sampled and chopped into very tiny snippets which are looped by the sampler synth.


Does anyone have any idea about what kind of gear was used as far as the original sound sources for SNES games? :?

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 8:37 am
by wub
http://www.tweakbench.com/


Specifically, Peach, Toad & Triforce. Should give you some Nintendo sounds.

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 8:40 am
by Electric_Head
Checkout the overview for more info.

http://en.wikipedia.org/wiki/Chiptune

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 8:46 am
by Dankstep
Haha wub I think you kinda jumped the gun there a bit after reading the thread title buddy :P. He's just asking as to where the original sounds came from that they loaded into the SNES.

Gameboys use midi for their audio right?

I have some old gameboys laying around, anyone ever made cool audio hardware out of them? I'd really like to get more hands on with hardware, and this reminds me that i could use my gameboy for this purpose, it fascinates me really.

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 8:53 am
by wormcode
The SNES actually has a very famous and popular sound chip made by Sony. As I recall it had some basic synth features including envelopes and filters, maybe even an OSC or 2. But yeah any samples were no doubt done with regular synths and drum machines of the 80s like the DX7 and Roland gear, or even real instruments in the case of some. I remember some extremely convincing orchestra music in SNES games. SNES had good quality, I believe it was 32khz which isn't quite the best but good enough for the 90s. A bit too good actually... I much prefer the older NES sounds and especially the older C64.

As far as the Gameboy, LSDJ is very fun.

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 9:06 am
by Dankstep
Has anyone on this board tried circuit bending a old game boy advance? I'm watching videos of people do crazy shit with the older model ones but nothing with a GBA

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 9:09 am
by Electric_Head
Paradigm X is the board tinkerer.

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 9:16 am
by DrastikMeazures
Yeah I always figured there was a sound chip on board being triggered via midi from the cartridge. Neve actually opened one up to take a look though.

I bought an old game boy at a flea market with the intention of bending it, haven't gotten round to it yet.

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 10:32 am
by Fbac
Image

Cloack and dagger on here was making some nice game-boy tunes a year or two ago. Think he used Lsdj which i think you can use without modding the gameboy.

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 10:37 am
by Electric_Head
Yep, it works fine as is.

Re: Super Nintendo music and samples?!?!?!

Posted: Thu Jun 14, 2012 4:37 pm
by skoomaaa
You can virtualize LSDJ or any other gameboy/snes/nes oldskool stuff and just record it with audacity or somethin. Just google it