How Burial made his songs in Soundforge?

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nameless133
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How Burial made his songs in Soundforge?

Post by nameless133 » Sun Oct 21, 2012 10:27 am

I'm courius about this thing he says he made in Soundfore. It's just a single-track audio editor. Maybe made loops in Soundforge and put them together in a loop editor? But how he made the wide ambient pads?

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JFK
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Re: How Burial made his songs in Soundforge?

Post by JFK » Sun Oct 21, 2012 10:46 am

In soundforge you can layer audio tracks over one another. So for instance, he would do one track with just his drums and then another with fx or pads or whatever and then combine the two tracks into one. Then do another layer with vox and just keep going until all the layers were there. I read in an inetrview with him (think it was the one with Blackdown) where he said that once he has done his drums, he cannot go back and change them as once he starts adding layers on top of them it is impossible to change them. The pads he uses are samples of ambience from films and computer games (Aliens films and Metal Gear Solid in particular).

nameless133
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Re: How Burial made his songs in Soundforge?

Post by nameless133 » Sun Oct 21, 2012 10:54 am

Damn I found out. Copy a track and click on the another and choose Mix option and it's layers the tracks. :D

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ehbes
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Re: How Burial made his songs in Soundforge?

Post by ehbes » Sun Oct 21, 2012 1:49 pm

He also uses magic
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Re: How Burial made his songs in Soundforge?

Post by JBE » Sun Oct 21, 2012 2:18 pm

I thought soundforge actually had a multi-track sequencer. I downloaded a demo of it awhile ago and I'm pretty sure I saw an option for that.

nameless133
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Re: How Burial made his songs in Soundforge?

Post by nameless133 » Sun Oct 21, 2012 3:37 pm

JBE wrote:I thought soundforge actually had a multi-track sequencer. I downloaded a demo of it awhile ago and I'm pretty sure I saw an option for that.
I think you meant Cool Edit/Audition.

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ehbes
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Re: How Burial made his songs in Soundforge?

Post by ehbes » Sun Oct 21, 2012 3:39 pm

DOLGAP wrote:
JBE wrote:I thought soundforge actually had a multi-track sequencer. I downloaded a demo of it awhile ago and I'm pretty sure I saw an option for that.
I think you meant Cool Edit/Audition.
http://digitalprosound.digitalmedianet. ... -10-903710
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Re: How Burial made his songs in Soundforge?

Post by skwiggo » Sun Oct 21, 2012 3:58 pm

i think he said in interviews he used an old copy of soundforge so no multitrack editing etc.

although based upon his new stuff i doubt he's using soundforge anymore! thats if he ever did use it to begin with, the guy is a bit of a mythmaker and we don't know if we can take anything he says at face value.

also on the kindred ep it sounds as if he's actually using actual synths rather than just samples but i could easily be wrong.

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Re: How Burial made his songs in Soundforge?

Post by nameless133 » Sun Oct 21, 2012 4:39 pm

What if Burial is a sample and Sound Forge wizard and we don't understand him?

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ehbes
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Re: How Burial made his songs in Soundforge?

Post by ehbes » Sun Oct 21, 2012 4:40 pm

He is
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MKRUGGER
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Re: How Burial made his songs in Soundforge?

Post by MKRUGGER » Sun Oct 21, 2012 6:40 pm

Ehbrums is Burial..

:?
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Re: How Burial made his songs in Soundforge?

Post by dickman69 » Sun Oct 21, 2012 7:31 pm

imma start making tracks like this

i aint even use ableton except to do drums in impulse
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ketamine
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Re: How Burial made his songs in Soundforge?

Post by ketamine » Mon Oct 22, 2012 2:15 am

Burial doesn’t use Soundforge.

He uses all the equipment Kode 9 has, because Kode 9 is Burial & very clever marketing.

/end of.

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Re: How Burial made his songs in Soundforge?

Post by glottis5 » Mon Oct 22, 2012 2:55 am

ketamine wrote:Burial doesn’t use Soundforge.

He uses all the equipment Kode 9 has, because Kode 9 is Burial & very clever marketing.

/end of.
burial's music is way different and way better than kode9's though

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dickman69
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Re: How Burial made his songs in Soundforge?

Post by dickman69 » Mon Oct 22, 2012 4:15 am

glottis5 wrote:burial's music is better than kode9's though
stfu
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Re: How Burial made his songs in Soundforge?

Post by tripwire22 » Tue Oct 23, 2012 5:25 pm

rayman612 wrote:
glottis5 wrote:burial's music is better than kode9's though
stfu

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Re: How Burial made his songs in Soundforge?

Post by RandoRando » Tue Oct 23, 2012 7:59 pm

soundforge is burial
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Re: How Burial made his songs in Soundforge?

Post by didi » Tue Oct 23, 2012 8:41 pm

tripwire22 wrote:
rayman612 wrote:
glottis5 wrote:burial's music is better than kode9's though
stfu
[+]
bennyfroobs wrote:cool it vip is one of the best funky tracks of all time, hands down
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Re: How Burial made his songs in Soundforge?

Post by JBE » Wed Oct 24, 2012 4:18 am

glottis5 wrote:
ketamine wrote:Burial doesn’t use Soundforge.

He uses all the equipment Kode 9 has, because Kode 9 is Burial & very clever marketing.

/end of.
burial's music is way different and way better than kode9's though
I actually agree with this on some levels. I love a lot of Kode9's music but there's also quite a bit that I'm not all that into. I don't know if I've heard a Burial track I haven't liked. So on the basis of consistency I personally think Burial has the edge there.

culturedshow
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Re: How Burial made his songs in Soundforge?

Post by culturedshow » Wed Oct 24, 2012 6:01 pm

I used to like the creative environment of SF, but I needed a way of having the beats in time, which you just can't accurately do (at least not on the version i used to use) when constructing a beat out of single hits. So for anyone wanting to get their stuff in time, but still use SF use this method.

In your DAW of choice, bounce out a 8-bar (for example) sequence of metronome clicks at the tempo of your choice.

Import this into SF (copy for the duration that you want) and construct your beat around the metronome clicks (so that the snares, and on-beat kicks can be exactly in time). Then you can now add all your sounds on top of this and know when you come to DJ it, it will be in time.

Now load the same metronome sequence in SF on it's own but invert the phase, and then mix it in until you cancel out the clicks.

Hope that makes sense and helps someone. 8)

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