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Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 7:30 am
by wub
Seriously.
Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 9:57 am
by bouncingfish
Nope, cant understand how burial did it.
Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 10:11 am
by Brothulhu
1 track production challenge? Could use Audacity instead seeing how it's free
Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 10:12 am
by wub
Brothulhu wrote:1 track production challenge? Could use Audacity instead seeing how it's free
Soundforge allows for multi tracks, as does Audacity. I've tried it in Audacity before, couldn't get past a four bar 2-step beat

Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 12:58 pm
by ineffable
bouncingfish wrote:Nope, cant understand how burial did it.
Maybe he didn't...

Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 1:19 pm
by fragments
ParasiTTe wrote:bouncingfish wrote:Nope, cant understand how burial did it.
Maybe he didn't...

+1
I've tried in Sound Forge, never got any further than wub

Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 1:35 pm
by ineffable
I can't even make songs in ableton yet if I tried sound forge i'd probably go negative
Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 1:37 pm
by bassbum
Never tryed but I think I could do it. Might give it a go later I'm bored anyway.
Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 2:42 pm
by Mad_EP
fragments wrote:ParasiTTe wrote:bouncingfish wrote:Nope, cant understand how burial did it.
Maybe he didn't...

+1
+2
I don't think it is impossible to have done it all it Soundforge... but just because someone says something in an interview, doesn't automatically make it true (ie - almost everything Aphex Twin has ever said in the press ever).
Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 4:21 pm
by nameless133
I tried. I couldn't able to made a drumbeat with effects.

I think Burial meant Sony Acid.

Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 5:30 pm
by Brothulhu
Can I use a metronome and program my beats to it ticking?
Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 6:41 pm
by SunkLo
I did because I'm burial but you mugs won't get close.
Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 8:01 pm
by wormcode
wub wrote:Soundforge allows for multi tracks, as does Audacity. I've tried it in Audacity before, couldn't get past a four bar 2-step beat

I've been using Sound Forge for about 12 or so years and I have made large parts of tracks inside of it before, especially way back then when DAWs weren't the powerful beasts they are today. I still use v8, and you use the crossfade and mix function in order to layer stuff and build upon existing sounds. I still use it like that sometimes mostly for making and layering breaks as well as synths or atmospheric type stuff, basically the backbones. Layering sounds visually creates some very unique results because you use the actual shapes of the waveform in order to get a feel of where something should go. I can easily see making a whole track inside of it as in I can easily see it being done, but not being done easily. You would have to rely on your undo history a great deal, and the saving of many many different versions.
Sound Forge never had multitracks until quite recently. Maybe around 3 years. They only introduced multitrack functionality in v9, and it was basic. In 10 and now 11 they have changed it to be more like traditional multitrack editors. So if you're talking about Burial, when he was said to be using SF, there was no way to do multitrack editing. It was all a single mono or stereo file that you can build upon using the crossfade/mix feature I mentioned. Kind of like additive sampling. This would explain the offbeat, loose and almost unmixable nature of his tunes because that's what happens when you work that way. Of course the same could be said about working inside any program using audio off grid. So whether it was embellishment or not, it's definitely possible.
Re: Anyone here actually made a whole track in Soundforge?
Posted: Mon Aug 05, 2013 11:43 pm
by norman swashbuckle
What he said^^^^
never a whole tune, can bang out stuff like the track "UK" on it though, its got no beats...
its all about the samples you use though, but getting 3-5 mins of beats working with no "real grid" is beyond me
Re: Anyone here actually made a whole track in Soundforge?
Posted: Tue Aug 06, 2013 9:17 pm
by donsolo328
Yeah exactly, not to mention in that same interview, Burial said he was banging out those Untrue tunes with the quickness. He said he was done with most of the album in like 2 or 3 weeks.
I've been able to mix burial tracks into other tracks with ease around the same BPM, don't understand how he didn't use a grid at all!
Re: Anyone here actually made a whole track in Soundforge?
Posted: Tue Aug 06, 2013 11:11 pm
by Genevieve
norman swashbuckle wrote:its all about the samples you use though, but getting 3-5 mins of beats working with no "real grid" is beyond me
Why? Copy and pasting would do it. I'm skeptical of him only using sound forge too, but I've made my own breaks in Renoise's audio editor, which is the same but even more limited. Once you've got the innitial break down, copy and pasting it and playing cut 8th and 4th note bits would keep the track's tempo pretty constant. His drums sound great, but they're not exactly varied through-out the track with all sorts of crazy fills.
Though I believe Burial says all this shit about Sound Forge to maintain a mystical quality around his music. I think making tracks like that is doable but too time consuming
Re: Anyone here actually made a whole track in Soundforge?
Posted: Wed Aug 07, 2013 2:29 am
by alphacat
Lazy fucks.
Of course it's do-able: I have tracks from 97, 98 that were done entirely in CoolEditPro (pretty similar to Soundforge.)
One trick is to find a sample - any sample - that has nice big obvious transients and that you KNOW loops cleanly (or not, if that's what yer after) and just copy/paste to use as a visual metronome/timestamp.
After that its just a matter of lining up the other hits as desired... Copy/rinse/repeat.
Re: Anyone here actually made a whole track in Soundforge?
Posted: Fri Aug 09, 2013 3:58 am
by Artie_Fufkin
Closest I've come to it is exporting loops of a tune from a demo of a sequencer and then putting them together in audacity. This was before I knew of the fully featured daws most people use.
If using a metronome track like brothulu said is fair game, it wouldn't be that hard to do a track in audacity. A bit tedious, but certainly not impossible.
I might try out what genevieve was talking about too. I suppose thats the closest I have to doing the oldschool soundforge thing without actually using it
Re: Anyone here actually made a whole track in Soundforge?
Posted: Fri Aug 09, 2013 6:16 am
by Add9
alphacat wrote:Lazy fucks.
I am the laziest fuck. Making a whole track without gridlines? Aint nobody got time for that!
Re: Anyone here actually made a whole track in Soundforge?
Posted: Fri Aug 09, 2013 9:45 am
by pete_bubonic
i built entire tracks in Cool Edit when I first started as it was the only thing I knew about.That was about 16 years ago though.