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so i have a glitch in my project

Posted: Sat Sep 14, 2013 9:36 pm
by f1rstsense
Yo fellow dubheadz,

The sutiation is, I have a project where at the end of 1st part part of the drop before the 2nd part is dropping my CPU usage goes up to 600% and tears down the last sound and pauses for half a second. it sounds like something i wont be able to reproduce by effects and shit and the thing is i realized even though it'd ruin the structure a bit, i dig that glitch in it, but when I render it its not there ofc. Now the question is what would be the way of making a 24 bit depth render of the song with that glitch in it.

I was thinking of setting my stereo wave out as a recording device input and recording it with windows sound recorder, but i'm a bit worried about the bit depth messing up things.

thanks in advance!

all the bests,
Alex

Re: so i have a glitch in my project

Posted: Sun Sep 15, 2013 8:42 pm
by MrBaxter
Should get around the 24 bit problem by using audacity. dont know if you can internally route the output of the daw to the input of audacity.

Re: so i have a glitch in my project

Posted: Sun Sep 15, 2013 11:59 pm
by skimpi
juste record it and then just drop the glitch in your arrange page, doesnt matter what the bit depth is cos its a fucking glitch lol its meant to sound shit

Re: so i have a glitch in my project

Posted: Mon Sep 16, 2013 2:19 am
by mitchAUS
MrBaxter wrote:Should get around the 24 bit problem by using audacity. dont know if you can internally route the output of the daw to the input of audacity.
You can use programs like sound flower to rout between your DAW and audacity.

Sound flower is mac only:
http://cycling74.com/soundflower-landing-page/

Windows users:
VB Cable
http://vb-audio.pagesperso-orange.fr/Cable/index.htm

or

Jack U
http://jackaudio.org/jack_on_windows