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Zomboy - Vancouver Beatdown (Evinrude Remix)

Posted: Mon Oct 14, 2013 2:13 am
by evinrude
Soundcloud

My entry for never say die records' remix competition

Re: Zomboy - Vancouver Beatdown (Evinrude Remix)

Posted: Tue Oct 15, 2013 9:13 am
by wub
Fairly standard bit of brostep, mixdown is letting everything through and doesn't sound too muddy.

Re: Zomboy - Vancouver Beatdown (Evinrude Remix)

Posted: Wed Oct 16, 2013 9:51 pm
by evinrude
Thank you for the feedback wub

Re: Zomboy - Vancouver Beatdown (Evinrude Remix)

Posted: Thu Oct 17, 2013 12:47 pm
by Sure_Fire
Like what you did with the drop, making it triplets and what not. Stereo image is a bit funny, but that might just be a personal taste thing. Also I can't really hear the kick, probably needs some sidechaining to the synths imo.

Re: Zomboy - Vancouver Beatdown (Evinrude Remix)

Posted: Sat Oct 19, 2013 5:17 am
by evinrude
Sure_Fire wrote:Like what you did with the drop, making it triplets and what not. Stereo image is a bit funny, but that might just be a personal taste thing. Also I can't really hear the kick, probably needs some sidechaining to the synths imo.

Thank you Sure_Fire, good point about sidechaining, any tips you could share about fattening my kick without overwhelming/mudding up the mix? I seek the big punchy kick that hits you right in the face..but no matter how I EQ or mix it down it seems to slip back into the mix..

Re: Zomboy - Vancouver Beatdown (Evinrude Remix)

Posted: Sat Oct 19, 2013 5:45 am
by Sure_Fire
evinrude wrote:
Sure_Fire wrote:Like what you did with the drop, making it triplets and what not. Stereo image is a bit funny, but that might just be a personal taste thing. Also I can't really hear the kick, probably needs some sidechaining to the synths imo.

Thank you Sure_Fire, good point about sidechaining, any tips you could share about fattening my kick without overwhelming/mudding up the mix? I seek the big punchy kick that hits you right in the face..but no matter how I EQ or mix it down it seems to slip back into the mix..
Best way to do it is sidechain everything to the kick and snare (very lightly, like ratio's of around 1.4/1.5, the threshold high enough to cover most of the elements. Fast attack and short release) I always have a sidechain send that I run most synths through before going out the master. I don't send the sub through it though, I have a separate sidechain compressor on the Sub channel that gives it a substantial dip in volume everytime the kick hits, which really helps bringing out the low end of the kick during drops. The key is to have a short release time to make it unnoticeable.

Also, try to expand your sample collection, find the best parts of different samples and layer them together. If you keep expanding your collection and messing with different samples your kick samples (and all your other samples for that matter) will continue to improve over time. EDM studio has a couple of free sample packs via their facebook page that have awesome kicks in them, try those out for size.

Re: Zomboy - Vancouver Beatdown (Evinrude Remix)

Posted: Sat Oct 19, 2013 6:18 am
by evinrude
Sure_Fire wrote:
evinrude wrote:
Sure_Fire wrote:Like what you did with the drop, making it triplets and what not. Stereo image is a bit funny, but that might just be a personal taste thing. Also I can't really hear the kick, probably needs some sidechaining to the synths imo.

Thank you Sure_Fire, good point about sidechaining, any tips you could share about fattening my kick without overwhelming/mudding up the mix? I seek the big punchy kick that hits you right in the face..but no matter how I EQ or mix it down it seems to slip back into the mix..
Best way to do it is sidechain everything to the kick and snare (very lightly, like ratio's of around 1.4/1.5, the threshold high enough to cover most of the elements. Fast attack and short release) I always have a sidechain send that I run most synths through before going out the master. I don't send the sub through it though, I have a separate sidechain compressor on the Sub channel that gives it a substantial dip in volume everytime the kick hits, which really helps bringing out the low end of the kick during drops. The key is to have a short release time to make it unnoticeable.

Also, try to expand your sample collection, find the best parts of different samples and layer them together. If you keep expanding your collection and messing with different samples your kick samples (and all your other samples for that matter) will continue to improve over time. EDM studio has a couple of free sample packs via their facebook page that have awesome kicks in them, try those out for size.

Brilliant! I'm about to get to work on this right now ha.. Thanks again man!