Too much automation! Looking for techniques...
Posted: Mon Nov 11, 2013 5:55 am
So I put in the time designing a nice sounding synth, duplicate it, tweak it, layer it...etc. Then comes the time to give it some motion and movement. Automating various parameters gives me the sound that I like, however, just to get one measure length of moving, twisted dope synth requires automating, say, 10 different knobs.
Once you get that sound, are there any other techniques aside from spending hours upon hours painstaking and tediously drawing in automation on each knob? What do you guys do at this point? Hell, even just to copy and paste the same lines of automation onto each knob is a huge pain in the ass, as well as basically just giving you the same sound again. In that situation of course, just resample it and use the audio. But as far as building an entire track, are you guys/do you guys think "they" are literally sitting there and drawing endless and endless amounts of automation on every parameter to get their completed track?
My sound design game has been stepping up lately but it seems every time I make a breakthrough in one area, another area falls behind. Now I'm getting good sounds but once I have them... I don't want just bursts of different synth sounds and I'm curious what techniques people are using once they have their synths designed.
The type of synth I'm talking about is not used that melodically so changing notes and playing melodies with it is not really an option or what I'm looking for. What else are people doing with the synth sound once it is created? Just endless automation? VST filters applied after to create the rhythms? Yes? No? Any ideas are appreciated.
I've had some luck creating a section with the automation drawn, bouncing that to audio and then chopping up the audio file. This can't be the only technique though. What else can I do?
Once you get that sound, are there any other techniques aside from spending hours upon hours painstaking and tediously drawing in automation on each knob? What do you guys do at this point? Hell, even just to copy and paste the same lines of automation onto each knob is a huge pain in the ass, as well as basically just giving you the same sound again. In that situation of course, just resample it and use the audio. But as far as building an entire track, are you guys/do you guys think "they" are literally sitting there and drawing endless and endless amounts of automation on every parameter to get their completed track?
My sound design game has been stepping up lately but it seems every time I make a breakthrough in one area, another area falls behind. Now I'm getting good sounds but once I have them... I don't want just bursts of different synth sounds and I'm curious what techniques people are using once they have their synths designed.
The type of synth I'm talking about is not used that melodically so changing notes and playing melodies with it is not really an option or what I'm looking for. What else are people doing with the synth sound once it is created? Just endless automation? VST filters applied after to create the rhythms? Yes? No? Any ideas are appreciated.
I've had some luck creating a section with the automation drawn, bouncing that to audio and then chopping up the audio file. This can't be the only technique though. What else can I do?