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Wonky saw sound, anyone?
Posted: Thu Apr 03, 2014 2:04 pm
by bouncingfish
You know these kinda saw-y, crispy sounding ones.
Remember making something like this with the EFM1 in logic once, but still not the same.
Guessing it's FM or? How do you make them?
Delay/reverb, some filtering of course, but the basic patch is what I can't get!
Kind of like this:
Soundcloud
Or at 0:40 in this (after "get some frozen yoghurt!"):
Soundcloud
Re: Wonky saw sound, anyone?
Posted: Mon Apr 07, 2014 4:54 pm
by bouncingfish
Tried again today with FM, didn't get too close. Nobody knows?
Re: Wonky saw sound, anyone?
Posted: Mon Apr 07, 2014 11:23 pm
by audiowaves
try two slightly detuned squares. add a band reject or double notch filter with some resonance on it and automate the cutoff
Re: Wonky saw sound, anyone?
Posted: Tue Apr 08, 2014 2:58 pm
by bouncingfish
manudiao wrote:try two slightly detuned squares. add a band reject or double notch filter with some resonance on it and automate the cutoff
Trying atm. These sound so clicky though, will detuned squares do it? Hm, we'll see
Re: Wonky saw sound, anyone?
Posted: Wed Apr 09, 2014 12:33 am
by Musick
Detuned saws would make sense, it sounds awfully similar to a KOAN-styled reece. I'd go a step further and say split frequencies and distort the mid-highs, saturate the lows a bit
just my $0.02 though
Re: Wonky saw sound, anyone?
Posted: Thu Apr 10, 2014 8:07 pm
by bouncingfish
Thanks. But reeses have a 'solid' high end, this high end is really choppy, you know? I'll try this but I often make reeses and I never end up with highs like this.
Re: Wonky saw sound, anyone?
Posted: Fri Apr 25, 2014 8:46 pm
by Augment
I'd go for one or two saw waves, automate a highpass filter to go up to maybe about 600hz and down again, then distort after this. Maybe some peaks/notches on top of the highpass filter.

Re: Wonky saw sound, anyone?
Posted: Fri Apr 25, 2014 11:47 pm
by bouncingfish
Okay, will try. Thanks.