A few plugins causing MIDI latency?
Posted: Thu Jun 26, 2014 3:17 am
Hey guys,
This has happened to me several times now, but I've only just been able to identify the problem... I have been using my DSI Tempest (drum machine) to make some sounds, and suddenly the device goes more out of sync. I've already adjusted the MIDI Clock Sync Delay in Ableton, but now I have to reduce it by a lot more to get it back in sync. I also noticed that my Push is giving me latency issues now. I figured out that it must be plugins or something along those lines because when I open up a new project, everything is fine.... I have a pretty fast PC, and I probably had no more than 10 plugins open on the project (Had barely started it). Surely this can't just come down to CPU/RAM????!! Is there something I'm doing wrong?
Would love some help if possible please...
Cheers
EDIT: It seems that one instance of Omnisphere is significantly affecnting the delay.... Just one?? I've never had this issue before. I've run Ableton with 10 instances of Omnisphere before and there was no delay... Argh
This has happened to me several times now, but I've only just been able to identify the problem... I have been using my DSI Tempest (drum machine) to make some sounds, and suddenly the device goes more out of sync. I've already adjusted the MIDI Clock Sync Delay in Ableton, but now I have to reduce it by a lot more to get it back in sync. I also noticed that my Push is giving me latency issues now. I figured out that it must be plugins or something along those lines because when I open up a new project, everything is fine.... I have a pretty fast PC, and I probably had no more than 10 plugins open on the project (Had barely started it). Surely this can't just come down to CPU/RAM????!! Is there something I'm doing wrong?
Would love some help if possible please...
Cheers
EDIT: It seems that one instance of Omnisphere is significantly affecnting the delay.... Just one?? I've never had this issue before. I've run Ableton with 10 instances of Omnisphere before and there was no delay... Argh