Hi,
I would like you to join a discussion on a topic of algorithms in dubstep music production. We know that beat is essential and how do we get this beat is also essential. I made a research work, which I would like to share with you about how algorithmically produce a rhythm and sound synthesis. This will help from one side, novice users to get quickly appropriate results and from another side, experts could gain more knowledge on the rhythm as a whole.
There are only two deterministic algorithms as I encounter in the world for rhythm generation (without any randomness I mean), which are Euclidean algorithms for rhythm generation only and Compositor Software algorithms (http://www.compositorsoftware.com), which are not only generate rhythm, but also synthesize a sound. This both algorithms have advantages and disadvantages. From my point of view, Euclidean algorithm gives results that are more versatile, but without an implied sound synthesis and Compositor is a unification of both rhythm and synthesis.
Euclidean nature is additive, Compositor is bottom-up physical modeling instrument.
What to choose is up to you. Unfortunately, most of the Euclidean algorithm Max For Live synthesizers disappeared from the market by the will of time and you can do your own search for those, which still there. Compositor Max For Live from another side claims to painlessly update with Cycling ’74 software updates as it uses Gen (new lower level code language) to process the sound.
Algorithmic Max for Live Future
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Algorithmic Max for Live Future
Sound is no longer exists, visuals are no longer real. But why we think of sound as a whole and visuals as a plurality?
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