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Zomboy High Pitched Wobble (not Terror Squad)
Posted: Sun Nov 02, 2014 7:00 pm
by Katharsis
So there is a wobble in the new Zomboy remix that I'm trying to recreate in massive and it has me stumped. It occurs at 1:37 in the song.
Soundcloud
It doesn't sound like a scream filter but it still has a fairly harsh quality to it, and it sounds like it gets most of its wobbliness from volume automation. Any ideas on wavetables or filters to use to get this sound? Any advice would be greatly appreciated! Thanks!
Re: Zomboy High Pitched Wobble (not Terror Squad)
Posted: Sun Nov 02, 2014 10:29 pm
by SyrantOfficial
To be honest, it's most likely a macro that effects both the volume and lfo rate of the sound to produce that ringy sound with the speed
Re: Zomboy High Pitched Wobble (not Terror Squad)
Posted: Fri Nov 07, 2014 11:55 pm
by Labco
Ooooh I love that sound
Could be a few ways he's doing it
1. Maybe he's just taking a sine or square or combination of simple waveforms and just phase modding them with a really high octave on the phase (Similar to the bass in Ruffneck)
2. Could easily just be some of the sync wavetables in Massive with post processing etc, does give off that sound, maybe mixed with something else like a formant square?
It doesnt sound like theres any crazy wavetables in there or anything, anyway hope that helps

Re: Zomboy High Pitched Wobble (not Terror Squad)
Posted: Tue Dec 16, 2014 7:54 pm
by metiri
yup, thats 100% pulse-saw sync
here's the basic setup in massive:
http://i.imgur.com/qW0RcOC.png
Re: Zomboy High Pitched Wobble (not Terror Squad)
Posted: Sun Jan 11, 2015 4:05 pm
by Katharsis