Post
by alphacat » Fri May 16, 2008 10:24 pm
The thing I like about Acid most could probably also be said of Live and a few other programs, but boils down to this: a lot of producers using some super all-in-one program like ProTools or Cubase get lost along the way because the separate steps in making a tune get all muddled together and they start making tunes based around an effects preset or chain, or something like that - but for me personally what works best is:
1) coming up with an idea, whether it's a loop, found sound, melody, beat, whatever - then sketch it out a little bit, come up with some variations, etc.;
2) do my arrangement only [in Acid Pro] and try my hardest not to get sidetracked with any effects beyond using a little reverb or delay in spots as a reference for what I plan on doing in the next steps;
3) once the arrangement is rock solid, I do my pre-mix (still no FX, just basic cleanup & minor EQ);
3) final mixdown, where all the effects and processing and major EQing all happen.
So while I don't do much of #1 and none of #3 or 4 with Acid, for that step #2 - it's perfect for me.
Granted, my reservations about using FX and DSP in general in Acid is a holdover from earlier pre-Sony versions of Acid which had some serious issues with their sound engine... and version 6 has a great sound engine. However, I still think that approaching the process in this order has done nothing but good for my tunes... and I hear tunes all the time where you can totally tell that the guy got completely distracted by an automated filter or a dynamic response effect or something, and that takes over the song. If I wanted to listen to some fool ride the resonance filter for 8 minutes with no other changes or dynamics I'd listen to some bad trance, you know?