albino3 basee help pleaseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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dub man warrior
- Posts: 57
- Joined: Sun Jun 29, 2008 11:26 am
albino3 basee help pleaseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
im struggling to makee them dirty bass sounds in albino 3... i know they can be made because other artist doo it but every time i touch it and link an lfo i get the same old boring crappy wobble itss sending mee nuttssss
any help would be welcome
any help would be welcome
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dub man warrior
- Posts: 57
- Joined: Sun Jun 29, 2008 11:26 am
- futures_untold
- Posts: 4429
- Joined: Thu Dec 13, 2007 9:25 pm
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Um, forget lfo's in Albino 3.
Use the envelopes instead!
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Route the signal through Filter 1 or 2. Add some saturation by switching on Saturation Mode 3 and turning up the Amount knob.
You should add some other kinds of effects processing to the signal path after Albino too.
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I know that any synth can produce bass, but I personally don't think Albino is that good for bass.
Use the envelopes instead!
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Route the signal through Filter 1 or 2. Add some saturation by switching on Saturation Mode 3 and turning up the Amount knob.
You should add some other kinds of effects processing to the signal path after Albino too.
------------------------------------------------------------------
I know that any synth can produce bass, but I personally don't think Albino is that good for bass.
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dub man warrior
- Posts: 57
- Joined: Sun Jun 29, 2008 11:26 am
I actually find albino a very unhelpful synth to make anything on. Could be because I could never be bothered getting past its irritating user interface.
Try Circle synth (especially recommend this one) or Massive as idiot-proof synths
One benefit of using Massive is that there are countless people putting out preset packs for you to twiddle with if you like.
Try Circle synth (especially recommend this one) or Massive as idiot-proof synths
- futures_untold
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Just because Benga (or any top name producer for that matter) uses a synth, it doesn't make it good. Benga could drive a Robin Reliant.... Ferraris are still better!
Although Albino can produce a wide variety of sounds, I just never found Albino to excel at creating basslines in particular. Novation V-Station has deeper bass, Massive has more resonant bass, Z3ta+ more tearing bass and Vember Audio Surge pisses over all of them! (IMO lol
)
Although Albino can produce a wide variety of sounds, I just never found Albino to excel at creating basslines in particular. Novation V-Station has deeper bass, Massive has more resonant bass, Z3ta+ more tearing bass and Vember Audio Surge pisses over all of them! (IMO lol
- Disco Nutter
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- tiburce palmier
- Posts: 5
- Joined: Fri Aug 08, 2008 9:14 am
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- tiburce palmier
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- Joined: Fri Aug 08, 2008 9:14 am
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Albino is crazy for basslines if u know how 2 use it correctly (knowing the theory behind it) but if u know theory behind suppose u can work with any synth/bassline vsti eg Massive
www.myspace.com/sunnyb1
v
check out the Bacardi 151 ,every bassline in that tune is just Albino 3 from me creating my own patchs
www.myspace.com/sunnyb1
v
check out the Bacardi 151 ,every bassline in that tune is just Albino 3 from me creating my own patchs
Since this thread has turned into a war over which soft synth is better I think I'll get it back on track.
First: a lot of bass sounds are comprised of at least 2 parts: A sub-bass and a higher bass.
for the sub bass: It's generally just a simple sine-wave oscillator with some compression and, if it needs it, subtle distortion played at a low octave.
higher distorted bass is more tricky and there are numerous ways that you can do it. What I recommend is to start with 2 oscillators (saw or square or the digital waveforms of albino) detune them slightly then try different things. One option is to go with LFO on the cutoff (kind of stale imo) but there are many more. Screw with modulation matrix on Albino and make interesting combinations. Add distortion, flanging, phasing, high pass, and band pass filters in different combinations or routings etc...It's really up to you what you do.
For really nasty bass I recommend some tube distortion after a subtle phaser. Hope this helped some.
First: a lot of bass sounds are comprised of at least 2 parts: A sub-bass and a higher bass.
for the sub bass: It's generally just a simple sine-wave oscillator with some compression and, if it needs it, subtle distortion played at a low octave.
higher distorted bass is more tricky and there are numerous ways that you can do it. What I recommend is to start with 2 oscillators (saw or square or the digital waveforms of albino) detune them slightly then try different things. One option is to go with LFO on the cutoff (kind of stale imo) but there are many more. Screw with modulation matrix on Albino and make interesting combinations. Add distortion, flanging, phasing, high pass, and band pass filters in different combinations or routings etc...It's really up to you what you do.
For really nasty bass I recommend some tube distortion after a subtle phaser. Hope this helped some.
interesting...sunnyb wrote:Albino is crazy for basslines if u know how 2 use it correctly (knowing the theory behind it) but if u know theory behind suppose u can work with any synth/bassline vsti eg Massive
www.myspace.com/sunnyb1
v
check out the Bacardi 151 ,every bassline in that tune is just Albino 3 from me creating my own patchs
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