Is it possible to do 'limiting' in Reason?
Posted: Mon Oct 27, 2008 12:40 pm
Is it possible to do 'limiting' in Reason?
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Basically yeah you just need to have a very high ratio.james fox wrote:as i understand it, limiting is just compression with a high ratio - so yep, just stick a compressor on there and turn the ratio up
Yeah done at final mastering stage. Don't worry about that too much now. Just make your track sound good.Serox wrote:Reason I ask is I have been looking at a few peoples tunes (Loefah mostly) in Soundforge and they all seem to be hitting what looks like a brick wall limiter.
I have tried with compression but I still get loads of spikes so was going to try limiting and see what happens.
Would I be better off working between the mixer and hardware interface in Reason or working on each bit of audio alone?
Never tried that but that is something I will look into. Is it worth doing or is it a waste of time?james fox wrote:the limiting will have been done @ mastering stage
so i'd just bounce your tracks as usual then slam them with a limiter in soundforge...
Tbh I dont touch it. I thought it was best to leave it alone cos I was not totally sure how to use it.darkmatterUK wrote:also, dont just rely on the default mastering suite, experiment with all of the mastering patches, i think theres about 15 of them
That's what I do. I export my tracks in Cubase so there is enough room for all the sounds to breath and then load it up in my favourite editor and run a limiter over the whole thing to boost the volume. Don't boost it too much otherwise it will just start sounding mushy and loose alot of snap. I usually find a nice point where most of the sound is not hitting the limiter but just enough that the track is much louder.Serox wrote:Never tried that but that is something I will look into. Is it worth doing or is it a waste of time?james fox wrote:the limiting will have been done @ mastering stage
so i'd just bounce your tracks as usual then slam them with a limiter in soundforge...
yea, well its there upon loading anywaySerox wrote:Tbh I dont touch it. I thought it was best to leave it alone cos I was not totally sure how to use it.darkmatterUK wrote:also, dont just rely on the default mastering suite, experiment with all of the mastering patches, i think theres about 15 of them
Do you stick the Mclass Mastering between your mixer the the Interface?
That's how often I look at itdarkmatterUK wrote:
yea, well its there upon loading anyway
I normally would just boost the volumn of the whole track to about 6db. I will see what I can do in Soundforge later with the limiting, cheers.manray wrote:
That's what I do. I export my tracks in Cubase so there is enough room for all the sounds to breath and then load it up in my favourite editor and run a limiter over the whole thing to boost the volume. Don't boost it too much otherwise it will just start sounding mushy and loose alot of snap. I usually find a nice point where most of the sound is not hitting the limiter but just enough that the track is much louder.
As you turn up the bass, the bass frequencies will begin to muddy the song, regardless of having a limiter on strapped across the output.Serox wrote:Am I right in thinking if you did have a brick wall limited you could just wack up the bass and it wont distort/clip? but you could bring more of the freqs up and give it more bang?
Good to know!futures_untold wrote:
Digital limiters stop digital signal clipping, but speaker cones are analogue and vibrate to create the sound we hear. Sounds in the bass register have the longest wavelengths, thus, if a speaker is trying to create long and short wavelengths at the same time, the sound will become muddy/distorted.
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