issue with massive and fruityloops

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elguapo
Posts: 2
Joined: Mon Jan 05, 2009 4:14 am

issue with massive and fruityloops

Post by elguapo » Tue Jan 06, 2009 7:39 am

Ive had a search on the forum but havent been able to find this problem Ive made the sound i want with massive, i can then go to the piano roll and play this sound by either pressing a key or by placing a note, however when i try to play the pattern the only way i can describe it is that the sound is tamed down alot, it sounds totally different both the wobble and the initial sound that is played changes. if i stop the pattern and go back placing notes the sounds is normal again.

My question is, does anyone know what is up why is it i cant get this sounding right when i play it maybe theres a setting somewhere that i am unaware of as im new to producing.

Thanks in advance.

Brisance
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Post by Brisance » Tue Jan 06, 2009 9:53 am

Velocity?

elguapo
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Joined: Mon Jan 05, 2009 4:14 am

Post by elguapo » Tue Jan 06, 2009 10:10 am

Nah, it wasnt velocity, but after restarting the program the problem has gone.

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cheven
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Joined: Tue Jan 22, 2008 11:58 pm

Post by cheven » Tue Jan 06, 2009 1:01 pm

what's the easiest way to pitch bend notes on third party vsts with fruity?

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altered state
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Joined: Mon Dec 29, 2008 9:26 pm

Post by altered state » Tue Jan 06, 2009 1:03 pm

using a midi controller with a pitch bender, I would guess.

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stansar
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Post by stansar » Tue Jan 06, 2009 8:23 pm

vst's cant pitch bend using the 'slide' func, gotta change the channel pitch which is simple enough

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