Page 1 of 1

Best Technique for kick and snare cutting tho snyth/bass?

Posted: Wed Feb 25, 2009 4:02 pm
by lpmovement
So there are many ways of cutting your kick and snare tho the snyth/bass what i wana know is whats every1s techniquefor this...

sidechain compressor?

automations?

ideas peace :):) :twisted:

Posted: Wed Feb 25, 2009 4:04 pm
by lowpass
Sidechain compression

+

Heavy EQ Cutting

+

Mild EQ boosting

Re: Best Technique for kick and snare cutting tho snyth/bass

Posted: Wed Feb 25, 2009 5:10 pm
by beerz
LPMovement wrote:So there are many ways of cutting your kick and snare tho the snyth/bass what i wana know is whats every1s techniquefor this...
do u mean through? you could notch filter your basslines at the freq's that ur snares/kicks hit. low pass/hi pass so they dont clash. side chain also would work but its not the best idea in every example..

Posted: Wed Feb 25, 2009 7:32 pm
by Sharmaji
mix the drums louder than the bass is a good place to start.

it's more basics than anything. get good-sounding samples that work well together, and either sculpt the drums around the bass or vice versa.

bass that seems huge and loud in a club can often seem really pretty tiny on normal-sized speakers. you don't necesarriily have to mix it loud to make it sound/feel loud.

you can also hipass your kicks somehwat, but if you take out all the bottom below 100hz, you're really messing with the intensity of yr track. snares, there's not much going on under 100hz that's uusally useable.

sidechaining sounds like sidechaining. if that's what you want, go for it. it will very much change the character of what's going on.

Posted: Wed Feb 25, 2009 10:23 pm
by delirium_p
TeReKeTe wrote:mix the drums louder than the bass is a good place to start.

it's more basics than anything. get good-sounding samples that work well together, and either sculpt the drums around the bass or vice versa.

bass that seems huge and loud in a club can often seem really pretty tiny on normal-sized speakers. you don't necesarriily have to mix it loud to make it sound/feel loud.

you can also hipass your kicks somehwat, but if you take out all the bottom below 100hz, you're really messing with the intensity of yr track. snares, there's not much going on under 100hz that's uusally useable.

sidechaining sounds like sidechaining. if that's what you want, go for it. it will very much change the character of what's going on.
Would taking out all the bottom under say 70-80 hz be a bad thing as wel then?

Posted: Thu Feb 26, 2009 12:29 am
by collective
depends how subby your kick is...


toss a simple filter on there and move it around till you notice audible changes in the sound. Pull up a spectrum analyser once your close to where you think the sound starts to change and check for any blatant mistakes, take it off and go from there. Your ears are your best friend,

Posted: Thu Feb 26, 2009 2:04 am
by casual-p
put a donk on it

Posted: Thu Feb 26, 2009 2:10 am
by caeraphym
A properly set up sound system playing through 4/5 individually responding driver/frequency bands will usually run:

Sub bass: ~30- ~80/90Hz
Kick Bass: ~90- ~120/150Hz
etc
With mids, compression drivers and tweeters rising consecutively and somewhat logorythmically to complete the full audible spectrum...

As such I'd try and keep my sub running through the sub boxes by eq-ing/low passing to suit, the punch/impact of my kick within the respective freq band although maybe allowing some transience to exist lower, and any upper/harmonic/distortion based elements of kick/bass elements to pass above these sections.

Analyze the frequency bands of the parts your trying to incorporate into your music and how they interact together bearing in mind the potential of the various playback devices(speakers...) involved.

Dubstep was all abou the space that existed between the parts/elements that combined to make the complete sound, use it wisely.

I hope that ^^^ made sense, I'm too pissed to be any more literate right now. /tff spellcheck :lol:

Posted: Thu Feb 26, 2009 2:12 am
by deadly_habit
careful eqing and volume levels balancing out the spectrum

Posted: Thu Feb 26, 2009 5:13 am
by Sharmaji
casual-P wrote:put a donk on it
it's really the only acceptable way

Posted: Thu Feb 26, 2009 2:05 pm
by fiziks
Proper eq + eq/volume automation personally.

As always, it all depends on the frequencies of the kick and bass. I used to sidechain, but find automating the eq/volue give much better results. Granted, it takes more time, but the control you get with it is well worth it.

Posted: Mon Mar 02, 2009 9:42 pm
by b.p music
suppose it depends how full your track is..

sum basic cutting that i use as a guideline in most my productions..

sub low cut all frequencies below 40hz
as they just mess the mix up and sometimes overpower the mid range..
Also use a high cut just to completely get rid of all the frequencies your not using


kick depends on how punchy/bassy it is but i usually cut all frequencies below 60hz

snare low cut until you get to the frequencies that are peaking the most as these frequencies usually give the punch of the snare..

i would definately reccommend seperating your sub to your mid range wobble/synth bassline as i know a few producers that create synth patches containing all in 3 osc and it can be hard to mix.

as i said i just use this as a basic guideline.. its all about trial and error, use your ears and if you need to use a frequency anilizer so you can have a visual of whats goin on :)

Posted: Mon Mar 02, 2009 9:47 pm
by drokkr
a kick also descends in pitch, which leads to more bass on it to muddy up with your bassline. try to shortening the envelope on the kick so you still have the punch but less of it bass running over your bassline...

if that makes sense :)

Posted: Mon Mar 02, 2009 11:40 pm
by macc
Turn them up.

*rest edited*