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Toms, hats and crashes

Posted: Sat Mar 21, 2009 8:57 pm
by drake6
So I finally realized what is missing in my drum patterns. I'm not getting enough movement with mainly my toms and also my hats. Just wanted to know if anybody had any suggestions on how to arrange my toms and such with different tones as well as usage of open/closed hats, and crash cymbals. As always... Much appreciation. 8)

Posted: Sat Mar 21, 2009 9:14 pm
by r
per⋅cus⋅sion   [per-kuhsh-uhn] Show IPA
–noun
1. the striking of one body against another with some sharpness; impact; blow.
2. Medicine/Medical. the striking or tapping of the surface of a part of the body for diagnostic or therapeutic purposes.
3. the striking of a musical instrument to produce tones.
4. Music.
a. the section of an orchestra or band comprising the percussion instruments.
b. the percussion instruments themselves.
5. a sharp blow for detonating a percussion cap or the fuze of an artillery shell.
6. the striking of sound on the ear.
7. the act of percussing.

Posted: Sat Mar 21, 2009 10:19 pm
by drake6
R wrote:per⋅cus⋅sion   [per-kuhsh-uhn] Show IPA
–noun
1. the striking of one body against another with some sharpness; impact; blow.
2. Medicine/Medical. the striking or tapping of the surface of a part of the body for diagnostic or therapeutic purposes.
3. the striking of a musical instrument to produce tones.
4. Music.
a. the section of an orchestra or band comprising the percussion instruments.
b. the percussion instruments themselves.
5. a sharp blow for detonating a percussion cap or the fuze of an artillery shell.
6. the striking of sound on the ear.
7. the act of percussing.
Wow. Thanks for the definition of percusion and putting me in my place. Boy is my face red right now. Glad to see your dictionary search skills are up to par. Here's something I found in the dictionary too.

dick·head (dik′hed′)

noun:

Slang a man who is regarded as obnoxious, stupid, etc.: mildly vulgar

Posted: Sat Mar 21, 2009 10:47 pm
by idl
reverse some closed hats and fire 'em off in quick sucession just before a hit? Just an idea... I'm new at this :)

Posted: Sat Mar 21, 2009 10:56 pm
by drake6
Nice. I've actually been messing around a bit with the reversals on the hats. I like how it leaves you anticipating the hit.

Posted: Sun Mar 22, 2009 12:34 am
by tathagata
's nice to get the a few of the same or very similar hi-hats/toms and tune/eq/adsr each one differently. Then, (if you have a controller) just loop the snare + kick while trying out different pattens with all the percussion (thanks to R we all know exactly what that means now) and no quantisation, then listen back and pick out interesting ideas to keep/expand on.
I find that works a little better than random grid clicking.
Another idea I find useful is to loop the kick + snare and get a microphone, then just kind of beatbox percussion along to it, then put that file in your sequencer and put samples in the place of your vocals. Makes it sound more human, but remember to delete the track of you beat boxing to save embarassment when you accidentally play it to your friends :oops:

Posted: Sun Mar 22, 2009 7:25 am
by Brisance
If you are making heavirer tracks, you might use ride cymbals, they make everything so much more aggressive.

Posted: Sun Mar 22, 2009 8:34 am
by lowpass
I heard a track with toms in, like big in your face rock kinda drums, sounded hugggeeee. might start doing it myself

HiHats love to just reverse em, slice em, move em, they're great fun

ride cymbals and crashes I just goten into they are pretty cool to keep the rhythm going,

might try some shakers, was looking at chopping some drum samples outta the house of flying daggers soundtrack they sound bigg

Posted: Sun Mar 22, 2009 8:44 am
by grooki
Drake6 wrote:
R wrote:per⋅cus⋅sion   [per-kuhsh-uhn] Show IPA
–noun
1. the striking of one body against another with some sharpness; impact; blow.
2. Medicine/Medical. the striking or tapping of the surface of a part of the body for diagnostic or therapeutic purposes.
3. the striking of a musical instrument to produce tones.
4. Music.
a. the section of an orchestra or band comprising the percussion instruments.
b. the percussion instruments themselves.
5. a sharp blow for detonating a percussion cap or the fuze of an artillery shell.
6. the striking of sound on the ear.
7. the act of percussing.
Wow. Thanks for the definition of percusion and putting me in my place. Boy is my face red right now. Glad to see your dictionary search skills are up to par. Here's something I found in the dictionary too.

dick·head (dik′hed′)

noun:

Slang a man who is regarded as obnoxious, stupid, etc.: mildly vulgar
lol
learning a percussive instrument helps with subtle groove things like hats and shakers. well, it helped me

Posted: Sun Mar 22, 2009 1:33 pm
by caeraphym
Hurtdeer wrote:i've never heard toms and crashes sound good in dance music unless they're part of some cut-up breaks already

somebody proove me wrong though i'd like to hear it
http://www.youtube.com/watch?v=ZNO7-OYLI9U :o

And some gorgeous minimal/groovy techno wouldn't be the same without a few toms rolling around the drum tracks, ie Dinky, Ellen Allien, Gaiser.
Hurtdeer wrote:it's all about ghost snares, rides and hi-hats for groove really, ya dig
Yup.
http://www.youtube.com/watch?v=WGXGpa458Ig&

Posted: Sun Mar 22, 2009 2:38 pm
by renegatus
I like some tambourine samples, really tinny, just fatten them up a bit.

Posted: Sun Mar 22, 2009 3:57 pm
by wirez
Hurtdeer wrote:i've never heard toms and crashes sound good in dance music unless they're part of some cut-up breaks already

somebody proove me wrong though i'd like to hear it

it's all about ghost snares, rides and hi-hats for groove really, ya dig
Crashes are constantly used on drops man :\ and reversed into the drop...

Posted: Sun Mar 22, 2009 5:28 pm
by drake6
Nice. Got a lot of good feedback. Cheers.

Posted: Mon Mar 23, 2009 11:53 am
by gravity
use shuffle on your hats and stuff, cause dubstep is fairly slow (well, sort of) if everything is hard quantized it sounds too mechanical (only good if you want that vibe i guess). also fuck about with velocity and stuff, or even better try using multisamples or bits of breaks to give a more natural feel - especiaklly with shit like toms.