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How can i make rolling percussion like this?
Posted: Sun Jun 07, 2009 12:28 am
by chronicrecords
http://www.supload.com/listen?s=wo2SxX
seriously sick rolling percussion. i cannot for the life of me figure out how many different sounds are in there, or how they have such a crazy rolling feel to them. How do you go about making the hi-hats roll so well together, or whatever those sounds are, sound kind of like slowed shakers or somethin. and i can deffinately hear at least 3 different shaker sounds. but when i go into FL to try and make a rolling hi-hat arrangement over a bassdrum and snare, it never sounds anywhere like this... is it just practise or what? are there any rules like putting the percussion in order of like low sounding shaker then mid sounding then a hi 1 to make it sound like its rolling, or changing the velocities on the same type of shaker or a mixture of both. i really just want to know how to make these type of hi-hat rythems that sound so sick?
edit : also how big of a roll does eq'ing and mixing them down well play?
Posted: Sun Jun 07, 2009 12:43 am
by teqh
Use a few different types of hi hats/Cymbals, sounds like theres a few ghost snares thrown in as well
Triplets are you friend here, 3 hits in the space of two
Have a look in the production bible for tips on drums, I just play about for time with my hi hats, I suppose EQ'ing will help, just hi pass your hi hats, and brighten up the top end
Posted: Sun Jun 07, 2009 12:47 am
by soner one
whats a ghost snare ?
Posted: Sun Jun 07, 2009 12:49 am
by futures_untold
Tiplets may help you to achieve this sound.
I slowed down the tempo in Reaper to get a clearer idea of what the beat was actually doing.
Kind of goes: Bom tika....tika pah tika.....tika bom tika.... tika pah bom
Bom = kick drum
ti = hi hat
ka = rim shot or lower pitched shaker/hi hat
pah = snare
There are also ghost hits playing in a synchopated rhythm off the kick and snare. (Ghost hits are like faded copies of the primary hit, like an echo but ctually played by the drummer intentionally) I actually think this is just a simpler hi hat rhythm layered on top of the main beat at a lower volume.
Use any program with time stretching to slow the audio down until you can make out whats going on. Reaper is available for free from reaper.fm, and has a tempo control much like the pitch control on real turn tables.
Posted: Sun Jun 07, 2009 1:03 am
by chronicrecords
futures_untold wrote:Tiplets may help you to achieve this sound.
I slowed down the tempo in Reaper to get a clearer idea of what the beat was actually doing.
Kind of goes: Bom tika....tika pah tika.....tika bom tika.... tika pah bom
Bom = kick drum
ti = hi hat
ka = rim shot or lower pitched shaker/hi hat
pah = snare
There are also ghost hits playing in a synchopated rhythm off the kick and snare. (Ghost hits are like faded copies of the primary hit, like an echo but ctually played by the drummer intentionally) I actually think this is just a simpler hi hat rhythm layered on top of the main beat at a lower volume.
cool, thanks. so i guess it just comes down to alot of practise and tinkering

Posted: Sun Jun 07, 2009 1:17 am
by futures_untold
ChronicRecords wrote:futures_untold wrote:Tiplets may help you to achieve this sound.
I slowed down the tempo in Reaper to get a clearer idea of what the beat was actually doing.
Kind of goes: Bom tika....tika pah tika.....tika bom tika.... tika pah bom
Bom = kick drum
ti = hi hat
ka = rim shot or lower pitched shaker/hi hat
pah = snare
There are also ghost hits playing in a synchopated rhythm off the kick and snare. (Ghost hits are like faded copies of the primary hit, like an echo but ctually played by the drummer intentionally) I actually think this is just a simpler hi hat rhythm layered on top of the main beat at a lower volume.
cool, thanks. so i guess it just comes down to alot of practise and tinkering

If you do what I said, it will take the guess work out of the equation.
Slow down the audio so you can hear what is going on. Note what kinds of sound are used on each different hit. Load them up into your drum sampler.
Finally, listen to it on loop at the slower speed until you have the rhythm in your head. From there you will be able to lay down the pattern in your sequencer. I'd turn off grid snapping, because that will only hinder your progress in mimicing the beat. You can always go back and quantise shit if you need to...
I recently managed to recreate a super tight drum loop off a zeno beat I really liked. It took lots of listening, but eventually I sussed it.
Don't give up, just take the time to learn how to recreate beats!
Posted: Mon Jun 08, 2009 9:35 pm
by antics
tune has a 16th role going on very quietly in the background almost constantly... to get a better sound for this, use alternating velocities and pitching with a touch of human error... and another idea is to stop for half a beat here and there, gives it that jerk and it'll seem faster afterwards...
Posted: Mon Jun 08, 2009 9:40 pm
by contakt321
nowaysj wrote:futures_untold wrote:
Don't give up, just take the time to learn how to recreate beats!
This is very very good advice, and if there is to be any hope for you, you should follow it.
AGREED! CRUCIAL!