Slicing breaks

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daft cunt
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Slicing breaks

Post by daft cunt » Tue Jul 21, 2009 12:33 pm

What works best for you ?
1 - pitch the break 1st to make it same speed as the tune
2 - slice as it is and have little gaps between the elements if break is faster or missing bits if slower

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drift
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Post by drift » Tue Jul 21, 2009 1:12 pm


r
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Post by r » Tue Jul 21, 2009 1:13 pm

whatever works. Sometimes timestretch, sometimes pitch, sometimes proper cutting. I prefer cutting

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daft cunt
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Post by daft cunt » Tue Jul 21, 2009 1:21 pm

Does Recycle do clean timestretching, say from 180 to 140 BPM without audible artefacts?

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3za
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Re: Slicing breaks

Post by 3za » Tue Jul 21, 2009 1:35 pm

Daft tnuc wrote:2 - slice as it is and have little gaps between the elements if break is faster or missing bits if slower
with SliceX (FL)
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crytek
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Post by crytek » Tue Jul 21, 2009 1:46 pm

Slice breaks first (always try to preserve the attacks of the hits) and then program my pattern. Then pitch/gate/vol envelope/etc.. if necessary.
Azair wrote:...equipment doesn't determine the quality of the tunes, because the creativity of mind can never be programmed by a computer.

Time is running...
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Sharmaji
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Post by Sharmaji » Tue Jul 21, 2009 2:19 pm

recycle for sure, then load into an exs24-- negates the issues of timestretching.
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crytek
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Post by crytek » Tue Jul 21, 2009 2:52 pm

TeReKeTe wrote:recycle for sure, then load into an exs24-- negates the issues of timestretching.
Perhaps, but a lot of work goes into slicing. Recycle has a funny way of placing the markers on an waveform. Often find that I have to either setup them manually, or open up a wave editor, generate the markers where I want them on the wave file, save the file and then use the auto detect feature in recycle. The latter is a lot longer, but it make sure recycle places the markers where you actually want them.
Azair wrote:...equipment doesn't determine the quality of the tunes, because the creativity of mind can never be programmed by a computer.

Time is running...
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daft cunt
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Post by daft cunt » Tue Jul 21, 2009 4:40 pm

Recycle looks handy. I thought it was about 50 € or so but 230 for a goddamn beatslicer... Laziness is expensive these days!

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hurlingdervish
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Post by hurlingdervish » Tue Jul 21, 2009 5:07 pm

set warp points in ableton live and slice to midi

it doesn't warp the audio just acts as the start points like recycle without having to use a separate program

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hurlingdervish
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Post by hurlingdervish » Tue Jul 21, 2009 5:08 pm

Daft tnuc wrote:Recycle looks handy. I thought it was about 50 € or so but 230 for a goddamn beatslicer... Laziness is expensive these days!
230 for something that really should have been included in the program itself

wasteeee

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gravity
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Post by gravity » Tue Jul 21, 2009 5:13 pm

i slice in soundforge and then put the slices in kontakt.

normally only do minimal processing before slicing, eq and maybe some compression or limiting. for pitching and stuff i wait till its chopped and pitch/process in kontakt.

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Post by contakt321 » Tue Jul 21, 2009 5:35 pm

hurlingdervish wrote:set warp points in ableton live and slice to midi

it doesn't warp the audio just acts as the start points like recycle without having to use a separate program
Interesting, I didn't realize it didn't warp it. I have been doing it manually for all this time - this changes things.

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Sharmaji
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Post by Sharmaji » Tue Jul 21, 2009 6:19 pm

crytek wrote:
Perhaps, but a lot of work goes into slicing. Recycle has a funny way of placing the markers on an waveform. Often find that I have to either setup them manually, or open up a wave editor, generate the markers where I want them on the wave file, save the file and then use the auto detect feature in recycle. The latter is a lot longer, but it make sure recycle places the markers where you actually want them.
who said slicing doesn't involve effort ;)? my guess is that if it was easy, we'd have a lot more chopped-jungle d&b out as opposed to meathead fistpump 2-step beats.

Recycle definitely beats loading into an s2000 and then finding the slice points by dialing in #'s.
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MidnightMassDubstep
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Post by MidnightMassDubstep » Tue Jul 21, 2009 9:19 pm

Get the demo of FL I think fruity slicer is included. Works a fucking absolute dream.
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crytek
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Post by crytek » Tue Jul 21, 2009 9:24 pm

TeReKeTe wrote:
crytek wrote:
Perhaps, but a lot of work goes into slicing. Recycle has a funny way of placing the markers on an waveform. Often find that I have to either setup them manually, or open up a wave editor, generate the markers where I want them on the wave file, save the file and then use the auto detect feature in recycle. The latter is a lot longer, but it make sure recycle places the markers where you actually want them.
who said slicing doesn't involve effort ;)? my guess is that if it was easy, we'd have a lot more chopped-jungle d&b out as opposed to meathead fistpump 2-step beats.

Recycle definitely beats loading into an s2000 and then finding the slice points by dialing in #'s.
My whole mini rant was really about how Recycle places the markers on any break other than the action break (or a break with well defined peaks in them). I agree, it does beats loading it in a hardware sampler, but I'd personally like doing it in hardware. That or either take the soundforge route and do it that way first.
Azair wrote:...equipment doesn't determine the quality of the tunes, because the creativity of mind can never be programmed by a computer.

Time is running...
|

deadly_habit
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Post by deadly_habit » Tue Jul 21, 2009 9:49 pm

yea i use an older version of recycle that still has scsi transfer to my s2000
easiest way of setting points though when sampling from a vinyl is to pitch it down to the max to make finding the points easier then pitch back to normal when you load it into a sampler
sometimes when quantizing a beat though you may need to add some air from a hit or reverse the initial sample and add it to the tail end or take that slice and find a suitable point to chop and extend
ahhh i love working with breaks
the initial choppage is half the fun

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dj instigate
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Post by dj instigate » Tue Jul 21, 2009 11:29 pm

recycle all the way 4 me

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JFK
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Post by JFK » Wed Jul 22, 2009 7:30 am

dj instigate wrote:recycle all the way 4 me
Yeah, Big up the recycle crew! :)

The soundforge method above looks interesting tho.....

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